So I was replying to a dude on the forum talking about
http://coh2chart.com/ and I just wanted to share my reply just to inform you guys how uneven the balance is for those of you who are skeptical that Allies are actually in a crisis in 4v4s and haven't taken a look at the numbers:
I feel like I am stating the obvious. So for those who are going "great another one of these threads. We already know!" it's not for you. Its for those who turn a blind eye to the situation
Finally... someone that appreciates NUMBERS AND STATISTICS OVER SUBJECTIVE OPINIONS.
4v4 winrates:
Ostheer = 83%
OKW = 88%
USSR = 52%
USF = 56%
3v3 winrates:
Ostheer: 76%
OKW: 81%
USSR: 67%
US: 62%
2v2 Winrates:
Ostheer: 68%
OKW: 69%
USSR: 62%
USF: 64%
Now, whoever likes denying facts and numbers please stand up and reveal yourselves. There is no doubt there is something blatantly wrong with the faction. Allies are SEVERELY underpowered in team games. Numbers speaker louder than words I'm afraid.
Why you may ask? Late game comes really early in team games. The sooner late game comes, the sooner Allies get stomped. USF especially is an early game faction with barely any late game tanks or infantry. All their units WILL die late game. And the maps don't help at all either, very very tiny for eight players. Very narrow, and minimal amounts of flanking routes. It's also very hard to flank when you have four enemy players in a small map with units everywhere.
Nothing survives late game axis. .50 cal MG? It will get killed by Panzerfusiliers or LMG grens or Obersoldaten or vetted Volksgrenadiers extremely easily before pinning. Pack howitzer? Stuka'd to shit. M4 Sherman? I don't even need to explain. Jackson? Will easily get killed by Shreks and Jagdpanzer IVs. I can go on. There's just so many reasons Allies is inferior to Axis in 4v4s that I will consider you insane/overly-biased/trolling if you believe otherwise. The same goes for the Soviets. Conscripts just before manpower drain late game and you'll have to rely on ISUs, mines, demo charges, and katyushas to kill off the hoards of OKW infantry because your core infantry can't do shit.
You can check my playercard, my most played is Ostheer 4v4... so I'm not biased. Axis is so boring in 4v4 because it feels like cheating. It's like using the money cheat in Grand Theft Auto... like what's the point of playing if its not challenging?
You can take a look at the leaderboards too:
OKW top 25 players:
Everyone has around 85% winrate with streaks up to +52
USF top 25 players:
Everyone has around 57% winrate with streaks up to +8
I feel like I am stating the obvious. So for those who are going "great another one of these threads. We already know!" it's not for you. Its for those who turn a blind eye to the situation