now u cant stop the penal hordes with HT/ luchs as OKW (
volks struggle hard vs penals...luchs and HT now too...nice
now a sovjet need only penals and can deal with all....next faction can bloob one unit...nice one.
If Penals went PTRS, they lost 2 AI model for 2 light AT model, so they will loose to Volks upgraded, and Flamer removal is an enormous buff to Volks resistance |
How to get raketten to vet 5 ?
Let it die, man it with survivable squad, profit
Explosion damage totally ignore "survivable squad" ;D |
I actually haven't been minding playing OKW v Soviet maxim spam recently.
It's kind of the closest thing I've come to putting together strong flanking maneuvers like you could in vCoH.
Maxim spam, especially garrisoned maxim spam, is predictable as all hell. On a number of maps you can just walk past the front lines and start back capping. I have find myself building four volks and teching entirely as a countermeasure to how the first engagements go. Either way T1 or T2 has to go up ASAP for flame nades.
Maxims don't scale and leave Soviets without vetted infantry or conscripts. If you are teching to counter maxims, you've already (most likey) played into your opponent's strategy.
The goal is to get enough fuel to go T2 and Puma. You might think Luchs, but you're not fighting Penals or Riflemen. You don't want to go for FlakHT because FlakHT. ISGs may help against the maxims, but they don't help much against the impending T70 and probably Guards. The option for walking stuka is nice too.
Also, if I do make a kubel I make absolutely sure to salvage it after its inevitable death.
Puma for what ? AT partisans / Guards will have fun
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Penals in and of themselves aren't really OP. The problem was how they were timed with Guards. The PTRS on Guards made it so Ostheer especially couldn't even have a chance to have an edge until way too late in the game.
The unit wasn't so much OP as with how they were timed with Guards to allow for Soviets to dominate both the early and midgame, and possibly beyond when you consider the T70.
They totally deny garrison / cover play with flamethrower |
for better balance, volks need to reliably beat riflemen at long range (especially with upgrades)
Thats Why Obers and Fusiliers exist : ) |
dude, you noob is showing.
Brits are essentially the allied WM with worse MG and faster tanks.
Vickers worst MG than mg42 ? wait what |
To make Tellermines work, Relic has to adjust the scale of the actual model to make its size identical to soviet TM-35 mines (so that they don't detonate prematurely).
Alternatively we could give all mines (it's not just tellers that bug) the TM-35 model.
We could try to mcgyver a workaround to Teller mines. However, at this point, we just want to make sure that WBP is integrated properly in the live-game.
Give all mines the TM-35 model would be great.
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So the Thread is about "Wehrmacht Infantry in WBP till 1.8" and 95% of the post are about the Coins / Store system ? |
Blizzard make enough money and are successful enough to do whatever they want. Relic, and most companies, don't have that luxury.
Blizzard made money cause they supported their games and listen to the community, and they do communicate a lot |
POST ONE REPLAY where this happens. I dare you. (I have multiple replays where the opposite is true)
https://www.youtube.com/watch?v=GulOHolWYpc last game |