i have not tried coh3 yet but how does early preview made it sound like dow3?
relic said they are following the coh formula while dow3 made too much changes to capture the moba craze.
if anything, coh3 don't need to reinvent the wheel, there's not much room unless they want to drop coh formula. just improve on the coh ness but adding more stats variables with faster cpu now, and we are good.
another thing relic should be wary is to based too much on fans input, they need to have their own vision first and most
Well first let me just state that I understand it is Alpha and pre-release. With that said I also played the COH 2 Alpha and Beta before COH 2 launched and while COH 2 had alot of technical problems the gameplay was fun, faster paced and offered many Quality of Life fixes over the original.
So I am comparing COH 2 Alpha with COH 3 Alpha.
COH 3 Issues
-UI
The UI is mobile friendly/inspired which clearly shows with how bad the UI is. Everything about it is a downgrade over any previous Relic game. Even Dawn of War 3 had a great UI. Normally I am not one to complain about such a thing but it is really that bad. It provides NO Information at all and provides even less information than before.
COH 2 UI - Simple, Effective, Easy to see and Access
COH 3 UI - Literally shows me nothing of value though graphics are nice
Why is the Mini Map Crooked and not flush in the corner? Also they removed the Tactical Map, a Sequel should add/improve upon current features not remove them. Also you cannot Shift Que to capture territory via the mini map like you can in COH 2. One of the best COH 2 quality of life features over COH 1 is gone.
-Camera
The Camera is super zoomed in and off angle. It is Company of Heroes not X-COM 2, I dont need to be be that close in.
COH 3 = 1 Step Forward 2 Steps Backward