I agree its pretty lame how fast soviets can control the t0 early map by rushing a engineer to your fuel cutoff and sitting in a building while their subsequent cons move to push you off your fuel, while simultaneously capping their own side of the map--that is the death spiral that leads to many a ostheer defeat. Langres, winter kholdny, semois etc are perfect examples
However I still believe that this can be addressed through removing a handful of buildings from the maps before drastically changing the t0 meta
Building location is not the problem. Building cover bonuses and Soviet molotovs (and Ostheer's lack of an equivalent building clearing grenade) are.
Don't even bring up assault grenades; that's doctrinal, expensive, and extremely ineffective.