Lol is this thread a joke? Pgrens are very easy to deal with even with just conscripts. They are just huge manpower sinks.
LMG grens are IMO, so much better.
I prefer lmg/g43 grens as a main anti Inf unit. I only get pgrens when I need another anti-tank option otherwise they're not worth the trouble. |
I usually build two squads when going guards. If I manage to keep them alive until they vet, which isn't always easy due to my monkey micro, they really pay off.
But they are a very awkward unit imo... |
are you guys serious that this button ability is a problem?
Personally I don't like the mechanic but I don't see it as a problem.
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Any other suggestions for stopping blitzkrieging German tanks...?
Kill them before they vet up?, AT-nades, mines, ram? anything that breaks or damages the engine actually. |
I think we have an english translation issue though, lol. I understand the meaning, and know how they were often used, but "firedepartment" is pretty funny.
I took the 1 on 1 translation Frontline Emergency Troops or Quick Reaction Force might be closer to the actual meaning |
They were called like that because they plugged the holes in the line when other units couldn't hold the Soviets any longer. They did their job and departed to another sector at the frontline which needed help.
Exactly |
Obviously, prior to the invasion of Russia in June 1941, this statement is correct. However, due to the permanent Waffen-SS presence at the front lines, the experience gained was unmatched by any Wehrmacht formation. The highly motorized divisions allowed for a quick redeployment to help out and fill up any gaps on both the Eastern and Western front lines, mostly on Hitler's own request.
Yes, you are absolutely correct. I should have mentioned, that what I said only applies to the early stage of the war.
On the Easternfront the Waffen-SS was somekind of "Frontfeuerwehr" (frontline firedepartement) so wherever shit started to stack up, those guys were called in to turn away the catastrophe. I do not know if they were chosen for this task because of their high mechanization or if they got highly mechanized because of that task. |
Since I find my mg42 micro to be very slugish I'll try some of the more flexible strats you guys mentioned.
Going sniper/sdkfz 222 against this sounds very risky, but where there is big risk there can be big reward .
I guess I just wasn't used to a t1 opening like this so I got a bit overwhelmed. Now when thinking about it, I could have come up with some of those ideas myself .
Thanks guys |
Another answer of generalities, of course the exact opposite was the case sometimes (i.e. Paul Hausser, Felix Steiner), and quite often very capable higher level commanders emerged from the ranks of company and field officers who were excellent combat commanders at lower levels. (i.e. Kurt Meyer)
I think it's largely overstated that the SS lacked experienced and educated officers, sure, there were political appointments, but the cadre of small unit officers, NCOs, and up to field and general level officers weren't really any worse off than their counterparts in the Heer, at least in my opinion, and a large bulk of general level officers were in fact experienced, often decorated ww1 officers and involved in the interwar years when the most progress was made with doctrinal and command thought, with the proper military education befitting their positions. I think this is one of the myths of the SS that they were all just political appointments, most of them were in fact usually educated, decorated, and experienced officers who happened to be flaming nazis...though there are examples even in the SS of very good officers turning on Hitler and the party, i.e. Bittrich of market garden fame.
Of course there were also some excellent military leaders within the ranks of the Waffen-SS. My statement is to be taken in a more general manner. The Wehrmacht (Reichswehr) already had a long military tradition and their officer training has been perfected throughout several wars. They also had access to a big pool of well trained experienced officers, especially the higher ranked ones.
The Waffen-SS on the other hand, was a very young institution that had been converted from a paramilitary organisation to a military organisation. They had to build a fully functional officercorps pretty much from the scratch. Training subalternofiicers takes a couple of years but training a good Divisionleader takes one maybe even two decades and at least one war.
So their best bet was to headhunt for former reichswehrinstructors and officers to build up their own corps.
So I claim, that the Wehrmachtofficers were generally better trained educated and more experienced than their Waffen-SS counterparts.
Now on topic, I do not know if this helps. |
If they have double guards FHT is risky. I personally tend to build Gren, MG, Gren, MG, Gren, Mortar. Use the MGs to cover each others flanks. If he has a flamer car, keep Grens near the MGs to faust. Use true sight to hide them around corners if you are expecting the M3 to come around your flank.
Do be careful about satchels. They will blow you up hardcore, and they seem to be gaining in popularity. The MGs must support each other so the penals dont get close. The best thing you can do is setup your MGs to cover each other, and then use the grens to give them line of sight on their full arc so they pin faster. Use the mortar barrage on squads that get suppressed, and even go so far as to start the barrage ahead of where the opponent is walking into your MGs so it starts hitting them right as they get suppressed.
MG micro goes a long way in this situation too. You can manually order your MG to attack a particular squad in its cone of fire. The MG42 has a high horizontal traverse (which is how quickly it changes target), and the automatic behavior of MGs is to attack the squad that is closest. If you have a squad suppressed at long distance (or pinned), and another one attempts to flank within your cone of fire, tell your MG to attack the other squad as soon as it enters your cone of fire. This will make up for some of the slowness of the horizontal traverse. What will happen is, you will have 2 squads suppressed/pinned at different sides of your MG arc. You have to follow this up by ordering the MG to attack the first squad again, so it remains suppressed/pinned. Drop the mortar on them, and micro the MG so the squads both get suppressed/pinned. It should force a retreat. Rifle grenade on a bunched of blob is also devastating.
NOTE: The MG should not pack up and change its arc. If you accidentally pick it up and move it when your intent is to change target without moving, you might be screwed. Be careful when you tell your MG to attack a different target, make sure you click on the squad and not the ground.
Thx for the advice. I've found double gren, double mg, mortar, t3 ostwind/p4, to work pretty well. The problem is fighting defensively for too long will bring forward his t-34/85 call in. |