Playing victim simply won't be enough for your hate of the community.
And you've made one hell of a show 17 posts in.
I don't feel like I should tread lightly because I don't have over 9000 posts in this particular forum (and neither should anyone). Your derogatory comments certainly don't help your case.
You have demonstrably done all those things, as well as your posts being overladen with personal insults.
I agree entirely with hubewa and many others about you.
Leave. Just leave.
If you can't handle the discussion, don't post. |
I agree with OP on many of the issues raised. The biggest cause of this issue is the negativity of the player base. Every little thing that goes wrong they blame Relic and every other player who disagrees with them. These kinds of people fail to realise this game actually takes a lot of effort to improve and nothing can be perfect as soon as it is released. They do not actively try to make this game better and look at ways to improve, but just insult and complain about everything they think is bad.
The random factor of the game could have something to do with it. It can be frustrating when you lose a game because of random chance - so they take out their rage on the forums. But random chance is a core part of this game and what makes it strategic rather than macro speed.
The reason is kind of irrelevant, I think there just needs to be a overall better attitude of the player base. Stop complaining, stop whining - try to actually suggest ways of improvement. There's a point where negativity is productive, but some people on these forums go too far. |
Ahh I see what you do there
a) Call everyone else childish
b) Say that everyone is unemployed
c) Bag out everyone in this forum.
Okay, there are ppl who have been racist, ppl who have been unpleasant and ppl who have been idiotic on this forum before.
You're the first guy on this forum who I'm going to say
GET THE FUCK OUT OF HERE ALRIGHT!
Didn't do any of those things, but I am ignoring you because you have nothing constructive to say apart from direct insults which are irrelevant to the discussion. You have already been warned by an Admin in this thread. |
Importance vs % price is very relevant. A CPU can cost 20-30% the price of an entire computer because it is the most critical component. But in terms of computers, a DLC commander/skin is about as critical as a mousepad. And btw your entire Ipad argument is flawed because you only compared the manufacturing process and not the materials used or the design process. Even just comparing the manufacturing process you are still wrong because a good chunk of CoH2 sales were via Steam and therefore there was no manufacturing.
It's not relevant when trying to determine the value of the product. A core component in a product can be relatively cheap to replace, whereas another component can be quite expensive but it's valued by consumers.
Think about fluro lights on a desktop computer. They're not necessary to run the computer, but they can be quite expensive considering the only value they add is aesthetics.
You have a lot to learn...
The consumers of the video game industry have already determined a year of DLC for a single AAA title is worth $40-60, the chances of your opinion changing that are slim to none.
Not true with all games. In fact many titles have used small, cheaper expansions rather than packaged DLC (which often contain many features people do not even want). The beauty of the model Relic are doing right now is individuals can pick and choose exactly what they want. I don't like that commander, but I do like this other one. Great, you don't have to spent $12 for them all, I can buy each one I like individually. Never before has the gaming community had so much control over their purchases. In the past it has been bulk DLC and expansions full of shit people do not even want (I don't care about campaign or ToW) but their new model allows me to not only pick the area of the game I want improve, but the exact commanders and units I want right now. This model is actually a good thing for the community, but you people are too stupid and blind to see it.
So yeah, L2economics and try your hardest with your next reply so I don't tear it apart in 4 minutes.
Pretty childish post and your comments show a severe ignorance of economics and how the world works. So I'm just going to say - keep trying, kid. |
Only in the gaming community, full of neckbeards living out of their parents closest and who have never worked a day in their life, does $12 cause so much outrage. |
What about the utility that you get out of ipad vs Commanders compared to their cost?
Not to mention what a product means to you?
You mate, need to learn some common sense, it will do you good
Don't really understand your point there. What a product means to an individual is up to the individual. And comparing $12 commanders in an RTS game to an Ipad is kind of ridiculous. I only used that example to prove a point - that you can't argue effort used to create a product to determine it's value.
If you must know, I will get a lot more utility and value out of these commanders than an Ipad. An Ipad actually has very little utility - most of the value of an Ipad is image. But that's what people value... |
HAHAHAHAHAHA, YOU THINK THIS IS USELESS HAHAHAHA
That's alright, you go ahead and spill all the money you want on this game. In the meantime, I'll be hopping on to some more fun and better games that have a much better pricing model (ie, a better game that costs a whole lot less, for example Red Orchestra 2). The majority of money should come from new players who are getting into the game, not by milking loyal fans constantly once every 2 months.
I have been looking forwards to COH2 for a long time, and allowed some of the bad things to pass, but this is the kind of stuff that kinda blows you over and really annoys you even more than the broken stuff that exists.
I WANT COH2 to be a good game which everyone wants to play. I WANT COH2 to be a game which can compete in the RTS genre. But with the decisions that they're making it currently, it's very hard to sell the case about COH2. It's gone to the point where I'm telling my friends not to try playing COH2 for now.
In the first 2 months, like most of the other guys here, I have been very supportive of COH2, despite all of the broken stuff and all of the kinks in this game. However, as time passed, events have caused my opinion of the game and how its run to sour.
Can I say though that the balance team has been awesome? They have put a lot of work into this game and I'm glad they did all they could to keep people in the game. Sadly, it's the decisions from the top which manage to screw this game over.
Do you always start your posts with "HAHAHAHAH xxxx HAHAHAHA"?
It makes you look like a 12 year old. Not to mention your constant reiteration of "I WANT!" No offense if you are 12, of course. It just limits your credibility. |
OMG 4 NEW COMMANDERS!!!11!!!!1
You do realize that $12 is 20% the cost of the entire game? 20% of the total cost of a game with around 12 hours a campaign, a similar numbers of hours worth of ToW, however many maps we have now, and 2 factions. The amount of effort that went in to making 4 more commanders is <1% the amount of effort that went in to scripting the missions, making the maps, designing/balancing factions, programming the engine, designing the unit models, designing the UI, designing the menu, etc. Think before you speak young grasshopper.
You do realise % of total cost of game is irrelevant - I don't know what point you were trying to make there. It's value for price. Is each commander worth $3? Well, that's for the consumer to decide, and as far as I'm concerned that is well worth $3 out of my pocket (and other players who purchased these commanders obviously agree).
Total effort spent on the creation of the product is also irrelevant. How much effort do you think it takes to produce an iPad in a factory? Minimal. But people fork out hundreds of dollars for them (FYI - apple products have one of the highest mark-up prices for technology).
What's my point? The point is % of cost of another product AND effort used to create the product are completely irrelevant. It's the value of the individual product and what people are willing to pay.
L2economics and "Think before you speak young grasshopper".
HAHAHAHA, "THINK YOU'RE ENTITLED TO EVERYTHING FOR FREE" HAHAHA
No seriously, go fuck yourself. If this were a F2P game, then that's fine, but if I hear one more thing about "entitled to everything for free" about a game that charged $60 (even $80 at the time of THQ) for it, and then uses this model for commanders and keeping the pricing so high, well then, no, I'm not going to support this model.
Then don't play anymore and stop filling the forums with your useless whining. Other people are actually trying to make this game better - you're just complaining when things don't go your way and think people actually give a shit about your threats of leaving the game. |
I can't believe you people. You're seriously complaining about having to pay $12 for FOUR BRAND NEW commanders and units? They've been out for a few days and people are screaming 'P2W!!!!'. If it was seriously that bad, you would cough up $12 which is less than lunch where I live and get these 'super uber OP commanders who win every game'. But you won't because you know that aren't that 'OP' and all you're doing is complaining like a bunch of children who think you're entitled to everything for free.
How do you propose Relic and SEGA continue making their money from CoH2? You think they make games for the fun of it? Why would they continue to patch the game, keep it balanced, fix bugs, continue making new maps, new commanders and new units, if they aren't making any money from the game? That means they are literally working for FREE. You can't expect a company to continuing give you updates and new features for free. You paid for a game with a campaign and multiplayer functionality and everything else the game promised when you purchased it - you get that. You did not pay for these new commanders. You did not even pay for the new maps (which they gave for free).
I am actually more than happy to pay for these new commanders because I want relic to continue to release new commanders, new units, new maps and keep the game patched. If you continue to complain about this bullshit you will literally break down this game to the point that it becomes dead and deserted. Game developers simply cannnot continue to support a game and continue to enhance it if they are making a loss on it (people do not work for free, as I am sure the developers at Relic do not).
Game developers have previously made their money through expansions and it is a TERRIBLE idea. What ends up happening is - New expansion comes out - new factions, new maps, new campaign etc. Game balance complete fucked. Oh well, lets wait it out for a new expansion. And the cycle continues.
Do you want this to happen to CoH2? I sure as hell don't. So either scrape together the $12 you have in the ashtray in your car or shut the hell up.
No one owes you anything. Relic have already given us heaps of free shit and it's the first thing they release that requires the smallest bit of money and you can't handle it. Grow up. |
Can people seriously just calm down? The patch went out like a day ago and people are already screaming 'OP'. That just makes you look like a bunch of whiney children who don't want to adapt your already determined strat to come up with a counter.
The point in a counter is that you force the enemy to do something else. This is what RTS is all about. It is NOT soviets having to run around after Germans - the exact same can be said about Germans because BOTH players have to adapt and counter what the other faction is doing. Come up with a counter to counter what they are doing, they will try to counter your counter - and the cycle continues. It may seem like you have to 'run around what the other players do' if you have only ever played one faction. After having extensive experience with both you start to realise both factions have to adapt and change their strategy in accordance to what your opponent is doing.
This thread actually started off legitimately before a bunch of soviet crybaby's joined in saying this unit is OP. There are counters to this unit in both initial soviet tiers, as has been said in this thread. (M3 + flamer or Maxims). Once you get 1 CP (which really doesn't take long) you can counter pretty hard with shock troops or guards.
If you dominate with this strat, just think it maybe (just maybe) be because these units are brand new and people haven't figured out how to deal with them yet.
|