I'm sure this entire thread proves something.
http://www.coh2.org/topic/24745/win-lose-ratio-from-15.9.--25.9.2014-much-more
Across all gamemodes and win ratios, the Axis, more specifically the OKW, are in the lead. And the 4v4 win ratio for the Axis, 90%, is just plain scary.
The stats in that thread are certainly more relevant than one person posting one screenshot at a particular point in time and creating a thread about it.
Yes axis are OP in team games at the moment, I think everyone is aware of that. But we should be keeping the discussion rich with talking about why that is, rather than simply complaining about the ratios and saying 'fix it relic'.
Also, I am increasingly concerned that with all the calls to nerf Axis for the sole purpose of team games, 1v1 matches are going to be seriously negatively impacted. I really don't want to see competitive 1v1 play destroyed because of people who only play team games want only that game mode to be balanced.
All game modes should (in theory) be balanced, but for competitiveness 1v1s should be the priority going up the chain with 2v2s a close second. 4v4s are rarely balanced in any RTS - admittedly it is particularly bad in CoH2 right now. I have suggested previously in a thread to change the way team games fundamentally work rather than blanket nerfs/buffs which impact all game modes. But even now this is getting off topic with this thread.
What I'm saying is threads like this one we are posting in are not helping.