Nice try OP, but writing that Panthers struggle at killing Su-85 (from the back in peculiar) is a big exaggeration.
With the nerf that was imposed on Su-85, this unit is a slow near useless dead cow.
Any good German player can kill a Su-85 with a Panzer iv or a Panther now. Maybe you were just unlucky with that Panther...Too much random is another separate problem.
Shock troops nades can be powerful, but sometime they do nothing. (too random again)
For my point of view, the best nades in game are the Panzer grenadier's one and by far.
As a fun test try this :
Open a 4vs4 game, add 3 standard Germans cpus then add 3 hard soviets cpus.
Do nothing in game but watching. Who do you think will consistently ? Who get a bonus when a player drop in a 3vs3 or 4vs4 game...
Are the soviets harder to micromanage? i say yes for the computer and casual people like me.
Soviets side need dev's love a bit and more 3vs3/4vs4 maps !!!!
Hey by struggle I mean it takes a inordinate amount of time / shots to kill a su 85 with a flanking tank. Im sorry but if you get the drop an a SU85 you need to be rewarded with a quick kill ( just like a su 85 can do to a tank) so you can get out of there before you get at gunned/ at naded to death.
A panter or p4 can kill a su 85.. but they dont do it in way that reflects the advantages and disadvantages of units.. I get it a su 85 is the prime way to counter German armour cool, but thats when its at range and getting shots off. If it gets flanked it should be another story, speed is nerfed when sight ability is on so it taks one button and speed is out of control again, as is the health or armour as it take a crazy amount of shots from a flanking tank to take it out. Should be 3 shots 4 tops from the rear before its toast.
Watching tanks trying to take on su85 is no elegant that's for sure.
As for soviets being too hard to manage.. well i think its easier to actually micro the soviets ( less punishment if things go wrong/bigger margin of error due to cheaper units, and more units per squad ) most of the powerful units for sov as super easy to manage su85 just sit and retreat button, shocks just run at infantry, cons just molatov button, at guns barrage button, 120mm mortar just sit and then aimed fire when needed ect.
To eliminate german armour soviet just has to sit there basically, but to eliminate soviet at presence ost needs all kinds of crazy maneuvers and luck.
WHat is difficult with soviet is knowing what strategy to use, which tier ect and just being careful with understanding what is going on in the game, as ost is more flexible and enables you to make some strategic errors and still recover while as the soviets things aren't as easy.
As for the armies themselves I have no doubt that soviet is easier to micro by far, everything from snipers to at guns is much more durable and has spammable abilities one thing I ill concede is that I do tend to lost t34 a lot so that unit to me needs a bit of good micro as its just a lot weaker than a p4.