That doesnt mean that it's ok for the m3/flamer to abuse OKW (and Ostheer) in early game.
The only problem with the m3 is that it comes out too early, < 2 minutes. The fuel increase of m3 from the previous patch didnt change this from happening. I'd prefer if they found a way to make it arrive a bit later (atleast 3:30) and get a small buff.
It would be more fair if Soviets were forced to atleast have 2 conscripts on the field before getting T1/T2 units. It's against its faction theme/design to forgo conscripts and that's why m3 flamer starts (and maybe only getting several maxims first) are cheese.
I hope we don't change the topic here from snipers.
That's why I will provide 3 small pointers. Puma/ht arrive around 6-7 minutes. Shrek arrives around 4-5 minutes. At gun is available from the start. Soviet has to play defensive until m3 arrives. OKW has to play defensive until counter to m3 arrives. Ask relic about this stupid meta.
As for snipers, they are annoying as u know what, and OKW has no decent counter, that's why limiting the spam can be productive, but:
I would like to see the changes to the long range damage that relic intends to implement for soviet infantry before calling for such change.