I enjoy playing all factions as they each have something cool or unique to offer, but lately, I've gotten extremely bored with the soviets. I don't enjoy spamming maxims, so I don't. Conscripts are garbage. They cost the same as a gren squad and are complete trash. Even with the ppsh upgrade (which requires a doctrine), they suck.
I am one of those people who truly feels like they should make soviet support weapons less independent and make soviet core infantry less terrible. I am in no way a soviet fan boy and am currently enjoying playing the other three factions; the soviets I just avoid if possible as I find them painfully dull.
I honestly don't care if they're competitive in the current meta because of doctrines and cheese; they're just boring. Within the current context of the game, most of their core units are either complained about for being annoying to fight against (sniper/maxim/flaming clown car) or are outdated and not as relevant as they should be (su-76/t70/su85/conscripts).
I'm not usually one to resort to hyperbole or make dramatic claims like "Relic needs to rework the whole faction!" but at this point, I honestly feel like the soviets need so many tweaks to their core units and commanders that it may as well be a rework the whole faction situation. |
So anyway guys, I just got done reading the "My thoughts & ideas on Conscripts" thread in it's entirety and I was in the shower thinking about all of the ideas put forth while trying to wash off the sadness when suddenly it occured to me... I know how to buff the SU-76! I jumped out of the shower, let loose a mighty "OOOORAAAAH!", picked myself up off the floor (for I am not a big man and the sheer force of such a mighty battle cry echoing down through the generations knocked me over), and ran to my computer to share these thoughts with you.
As you may or may not know, in the "My thoughts & ideas on Consrcipts" thread, it's commonly known that the dazzling UTILITY of merge and Oorah are what balance conscripts with the pure face melting dps of lmg grens. While this is pretty obvious, I thought to myself, "Why don't we do the same thing for the SU-76?". Instead of doing something silly like buffing it's stats or making it cheaper, why don't we stick with the intended core faction design and simply increase the SU-76's UTILITY to make it a better unit!? "But how on Earth can we do that?" you might ask in a faint, barely audible and kind of pathetic whisper. Simple, just give the SU-76... wait for it... Merge! I know, it's so simple right? I can't believe we didn't think of this before. "But that would be so much UTILITY, that would... that would..." you stammer, clearly confused. That would be perfect is what you're trying to say. "How could such a thing work?" You begin to... For God's sake, would you let me finish? I'll explain it all!
So, first of all, you would need to build tier 1, tier 2, tier 3, and tier 4; then once your SU-76 hits vet 3 (shouldn't be that hard if you know what you're doing) you gain access to the merge ability and you can merge it with an existing SU-85. For balance reasons, this can only be done in a friendly base sector, otherwise the UTILITY would be too much and disconnect percentages would probably sky rocket. Once the SU-76 and SU-85 are next to each other, click on the SU-76, click the merge button, then click on the SU-85. The SU-76 will mount the SU-85 like a proud soviet worker mounting a tractor and at this point a shredding guitar solo will begin playing, a laser light show will commence (to let your opponent know what's coming so he can prepare), all oil drums, fuel caches, munitions caches, health packs and conscripts (balance) will simultaneously explode, Michael Bay himself will join your game and begin screaming "MORE THAN MEETS THE EYE", and all allied M20s will rename themselves to simply the "M20 Car" out of shame. After about 30 seconds, Michael's voice will begin to crack, he'll begin to weep uncontrollably at all the UTILITY and he'll leave your game. At this point, you're free to use your new SU-85/76 (lovingly referred to as "The Big Doucheka" by the troops).
Of course, for balance sake, the SU-85/76 will still be unable to penetrate anything denser than or less dense than your average factional fanboy's mother (which let's face it is probably pretty dense) and it will still be two shot by Tigers, Panthers, P4s, Panzershreks, extended bursts from half-tracks and the stiff breeze created by firing PTRS rifles too closely to it. This must be or else the UTILITY would just be OP.
Anyway, what do you guys think? It seems so simple now but often the best solutions are the simple ones.
|