I'm fine with obers having great defensive vet bonuses but their dps is just too high. The high dps also makes it easier to vet them, compounding the problem. |
I literally sat there and watched VonIvan's signature for about 5 minutes. Hilarious |
I think we're all getting sidetracked from the real issue here, which is that I wasn't mentioned by name.
Lol! |
I think ImperialDane should get a big shoutout for his tireless dedication to casting too. His is like the one channel I know every night is going to have a new cast to enjoy. |
Interesting, I always thought that the ost mortar was more accurate too. |
I have to agree with a lot of what Johnny said. I didn't get a chance to auto match at all so mostly played bots or with friends to test stuff so I'm not really sure how things will ultimately shake out, but the thing that struck me most is how different the infantry play feels. The new responsiveness and cover system is awesome but it will mean that nades and such have a lot higher chance for squad wipe if not dodged. Luckily, the responsiveness means that it's easier to do now. Rifle nades are going to be a lot more effective I think (all nades will be but I think rifle nades will benifit the most from allied squads more effectively getting into cover).
The WC51 just feels like an M3 now so if you can counter that, you can counter the WC51. From the Ami's perspective though, it'll be nice to have it back at 0 CPs to counter early kubels and for light harass.
I don't know if it was my imagination, but it felt like my MG-42s were performing better some how. It felt like they did something with the way they reload or their aoe suppression or possibly both but it felt like there were a lot fewer wtf moments where it just didn't shoot or failed to suppress a blob. Again though, I'm not sure on this one.
Guards still seem pretty meh but the new infantry system means that they stop rolling around on the ground, laughing at themselves as much and actually fire their weapons. PTRS felt a little more useful because of this but I don't think it's going to shake things up that much.
ISU and Jagdtiger are much easier to flank now and I really hope they both gracefully bow out of the meta.
There's a lot more but I'm on my phone and this is tedious to type lol |
So far I'm loving the cover changes and infantry responsiveness. I'm enjoying it so much, I'm actually having trouble loading the standard game to play with friends as they haven't installed the beta yet. |
Seeing as the way the .50cal moves is being fixed in the patch, and that it would be in a fast t1 for this faction, it's a no brainer for me. M2hb is like an mg-42 that sets up and tears down like a maxim. M2HB all the way! |
I had a game where an RE squad managed to pick up 2 lmg-34s... The amount of murder that squad produced was hilarious. I'm fine with obers being strong, but the model sniping nature of the 34 needs to be toned down. Make them tougher or buff their k-98s a bit more but please reduce the dps of the lmg-34 |
The only thing that I think it needs is a bit more frontal armor. |