The americans don't rely on their support weapons as much as soviets do. Americans actually have infantry that can go head-to-head with axis infantry. On top of that they get extra squads for free with their teching system. The best non-doctrinal soviet infantry are penal troops, who are worse than vanilla rifle men. You can upgrade your rifle men with light machine guns and bazookas to make them stronger and able to tackle tougher axis units like LMG grens or a variaty of OKW elite troops. With soviets you can't. Half the doctrines don't have guards or shocks and using these doctrines puts a big emphesis on support weapons to do the job where non-scaling conscripts and penals can't.
American support weapons are also extremely flimsey. Two obers is all it takes to walk straight into the cone of fire of a browning and just overpower them. I always have to use two aiming in the same direction or in a building just to make sure the OKW blobs don't just walk right up to them and kill the gunner.
Elite riflemen: I think the current solution is good. You can't start calling them in until the third rifle. I really don't think they could be more expensive unless you made them more consistent with the vet they provide.
Soviet weapon teams: Durability is their defining feature. German squads kill 6 men at the same rate soviet kill 4 men. If they went down then they would be come horrendously underpowered and easy to wipe. The only unit that is complained about is the maxim's use in numbers and you could most likely find another solution that doesn't destroy these units main feature.
Long range units: Elite Long range units should be outlasting their opponents not performing a burst of damage against them as to allow the enemy player to react. For example: shock troops have to close in to give a large amount allowing the enemy plenty of time to retreat.
OBERS
Obers on the other hand almost always meet their enemy in their optimal range. Meening they can instantly start dealing great damage against squads and if units attempt to approach and fail they will have to retreat through their optimal range, most likely causing a wipe. Instead Obers need high durability to outlast their opponents, while still giving them time to react and bring up counter, or at very least retreat if the fight turns bad.
M1919
The American LMG is a different problem then the obers. This is a accumalative affect where 1 is not actually all that powerful, but the rifles ability to have two puts it over the top. I would actually suggest buffing individual M1919s and making them 80 munitions, but in turn have the weapon take up BOTH weapon slots.
I know hit the dirt basically gives you yellow cover. But how does it function if you hit the dirt in green cover?
Will you get green or yellow or an even better cover bonus?
And is the bonus then side dependant? Like if the hit the dirt in green cover gives green cover bonus, will you then get it even if you are on the wrong side of the cover?
Greetz!
You could have just made a new thread rather then reviving an old one from april, but I too would like to know the answer to this question.
It's definetly not worth it. It will eventually explode and most likely take your 280-300 mp rifle with it as well as lose you 60 munis. The assault engineer is the same way. You are better off getting bars, only get 1 if you really need to clear buildings.
Interesting changes. Let's see how they work out. I expect the AT grenade changes (homing) to massively change vehicle play and reduce the amount of vehicle pushing. There was a lot of it going on in streams. I guess that may have the largest influence on the game, too bad it is hidden away all the way at the bottom, separated from the other AT grenade changes.
Might help the US late game to have a reliable vehicle snare. It will be a bit easy to stop tanks from rushing the Jacksons now.
can't believe a post made by vetlolcake is getting all the posts...
anyway looks decent and ONE of the biggest problem is....
it RESETS the inventory loadout for some of us!! it's a pain in the ass to redo them.
please dont do it again next time
I figured I'd make another one considering lolcakes's was really a complaint about obersoldaten and in the balance section. He didn't even bother to put in a link to the notes.