The famous japanese tanks that we are all hearing myths from Omega here about how super strong they were had a front armour like the soviets or US Scout cars.#
Japanese tank technics were 10 years behind USA or soviet Union. They were absolutely outdated.
Its a joke to add such an army with there 25mm front armor super heavy tanks go toe to toe against beasts like IS-2 or ISU-152.
You would Need 10000 Chi-Ha tanks to kill a single IS-2.people must be joking. Who's talking about going toe-to-toe with heavy tanks. I'm talking about cheap fast tanks costing 80-85 fuel that can be spammed to hell and back fighting beside a fearsome infantry force that can cripple and leave large tanks vulnerable to being swarmed or taken out with call-ins. Not to mention heavy emplacement positions and great ambush capabilities. |
This Thing is garbage. It doesnt even come Close to a T-34 or Sherman tank. It had 25mm front armour and a 47mm main gun..
The Chi-Ha tank is a joke compared to a T-34.
And what good is that armor. Sherman and T34 can't deflect shit anyway. CHi-Ha would still get the same health and still be invulnerable to small arms. It's gun would still penetrate shermans and T-34s semi reliably and it will still be cheaper then both of them. Do you really think Relic wouldn't balance it at all. |
All MGs sometimes set up the wrong way when attack moving. Which is why I never attack move my MGs. |
Call-in strikes can be avoided easly, heavy long range emplacements are arty-magnets and overwhelming armor rushes end up in tears due to ATGs and mines. It'll be extreamly hard to deal with. Even the current factions can't deal with it if they don't lose half of their army.
And about the USF, don't forget the M36 and how often you see a Jagdtiger (income problems for OKW). The soviets can just call-in a ISU-152 and still have the resources to build an army of whatever, while OKW won't have any other vehicle.
My example can still work with the elephant as well. The M36s only advantage is range which is useless against elephants. If it tries to flank infantry based AT will tear it up as well.
We can play this game forever. Of course all the counters to an ISU can be countered as well. Everything does! But those aren't always available. If a player builds an ISU they probably won't have the resources to build artillery. If they built artillery then they won't have enough supporting troops to stop flanks. These are basics of the game. My point still stands. |
I'm aware of that, but they weren't available in nearly as many numbers as the lighter tanks were. And they were still inferior to American and Russian tanks, so you'd basically have the pre-armour update T-34/76 rolling around, not sure what to do if a T-34/85 or worse shows up.
That would probably cost around 85 fuel and still be able to penetrate the thin armor of M4s and T34s most the time. 1 might not win against a single tank, but they would be cheap if they performed worse. |
Then tell me what would you do vs a ISU-152 or KV-8? What about M4 spam? Japs don't fit into the game, it's better not to leave Europe and make retarded match-ups and bs balance.
Call-ins strikes, heavy long range implacements, and overwhelming armor rushes. It's just as hard for the US to kill a Jagdtiger considering all they have most the time is short barrel M4s. |
Russia versus Japan would be silly. The Battle of Manchuria was a curb-stomp. The Battle of Khalkhin Gol was also a curb-stomp.
When the Americans reached the Philippines, Japan was already in a downward spiral from which it would never recover. America didn't hardly even deploy any tank destroyers on Japanese-held lands because they weren't necessary.
That said, I believe if you want to fight in the Pacific Theatre, there are two options:
A) USMC vs IJA. This would require two things: 1) Maps that are particularly difficult for tanks to navigate, and 2) non-mirrored scenarios. That is to say, you can have a VP match where Japanese have the high ground with an artillery position, and the Americans have a beachhead, but not, say, the other way around.
B) IJA vs RoC(GMD/CCP). This would be a more evenly matched idea. IJA would have its light tanks and mechanized infantry, and the RoC would have the numbers and a hodgepodge of donated interwar tanks. This is, after all, where most of the IJA was tied up while the IJN was fighting the USN. Once again quoting history, while knowing nothing about their independent weapons and how they would translate in game. Seriously stop with the history discussion. By that equivalent I should get 20 T34s for ever P4 the german player builds. |
Also please stop trying to make it seem like their best used armor was the Ha-Go. The Ha-Go was a light tank that wasn't designed to go against other tanks. It was their most used since it was the best for the small island battles where there where no real tank battles and maneuvering was difficult. It was much more like the stuart.
Japan's main medium tank was the Chi-Ha:
Which while not quite as good as allied equivalents, was able to penetrate most allied armor at reasonable ranges. Seeing these things go toe to toe with shermans and T-34s wouldn't be ridiculous. |
The same way T-34/85s currently rip Panthers in parts from the front. Bullshit history wise but standard gameplay. Those light-medium Japanese tanks could be balanced accordingly. Pretty much. If they simply gave them a high rate of fire they would be pretty easy to use to flank heavier armor. Plus they had the Ho-Ni and Ho-Nii 3 whose penetration could be inflated slightly, just like the M10 who in real life had the same gun as the M4, but in-game has almost as high as the Jackson.
I don't undersstand why all these forum historians think that for some reason Japan is the only faction that would be implemented with historically accurate stats. Hell, the maxim performs as well as the MG-42. I don't know why they still have these assumptions. |
If something was not deployed and haven't seen combat, it can't be in coh2.
Japanese also had a load of modern jet fighters in mountain factiries, yet we don't see them in any ww2 game or rts.
Its because prototypes, even mass produced ones are just prototypes if they have never seen actual combat.
And most of "on pair" jap armor was just prototypes. Mass production and prototypes are two completely different things. Mass produced means that these were built in number and combat ready. A prototype is just a single test model that might not even be fully functional.
The Chi-nu and Ho-Nii II were fully functional and ready to fight before the end of the war, but it was decided not to put them out on an island defense since they would be pretty much useless in that capacity. They were held back and were ready to use in case of an invasion on Japan. They were ready to fight, but had no use in the battles being fought. |