Allowing more content does not devalue what you have, and the free stuff remains free stuff, and the game is the same game.
If the system that delivers said content is detrimental to my experience and level of enjoyment, the game is not the same and it does devalue it.
Dawn of War 2 also got free maps. Your argument is flawed. I was simply using it as an example of a free improvement, something that added to the game and was highly enjoyable and extended the value of the game beyond just "more maps". Variation, flavour.
I was somewhat thinking of this article (as much as I loathe Polygon's awful journalism, I found this a very agreeable well written piece): http://www.polygon.com/2014/6/24/5837722/battlefield-hardline-ea-dice-broken
Things we used to get free, we are now expected to pay for. I can understand why - development is more expensive, content isn't free, but I feel War Spoils is a step even further towards this randomised bullshit system I see in so many games. It's a slippery slope. Relic haven't shared their plans for the system or the next 5 years. Should I be worried? is the game going to get worse? who knows.
We're getting off topic here. All I see is a dangerous trend towards free to play systems. You obviously disagree with me, so I guess we'll agree to disagree then. You obviously don't want to budge on your position.