Please listen to this man, he talks sense.
The last thing we need is some omnirole 1337 infantry.
while he does makes sense, he is not addressing the problem.
I can say that the germans have fantastic artillery options, stop running into soviet lines with ur panthers and just hit them with panzerwerfers/mortar HT instead, pretty simple. <- this logic wins games, same as his.
but no, panthers are a good deterrent to soviet armour, they destroy every single piece out there and can give the is2 quite a beating even though it is outclassed by the is2, both in history as well as well reflected in the difference in cost in the game. the amount of security panthers give are huge and will always show up in games, especially in 2v2s.
soviet AT fairly situational. maps like pripyat favours defensive lines and artillery combat it makes breakthrough tanks really hard to do their job well. where as long range AT guns and su85 are king, combined with maxims and katyushas, its a difficult line to crack.
but in other wider maps like moscow outskirts, these maps favour mobility and provide good flanking opportunities which german armour can exploit. which bring us to the real problem at hand, what can stop a panther in good hands from executing an effective flank in those conditions? there's mines definitely, but the main brunt of the AT work is done by AT guns and su85 which are horribly slow, clumsy but pack a good punch when in position.
moving these things into positions are difficult, compared to driving a panther right beside them. once these things are displaced and they often are, there is nothing stopping a panther from going after them. AT nades can be bounced off, nothing wrong with that. AT guns are slower than slow and easily driven pass. mines rely somewhat on luck, if the panther takes an unexpected route, it can bypass mines. their tiny cone of fire means they cannot fire back while german armour have a turret to keep their guns on them and there is nothing more effective than shooting at something that cannot fire back. su85 have already reverse and traverse speed severely reduced and rightfully so, so when caught out of position, there is nothing saving them from panthers.
of course there is the is2 which is doctrinal, but even the is2 needs a good amount of support to go against panthers, nothing wrong with that. then there's the t34/85s, which are less than a match for panthers but great to defend the flanks against them. there is the isu152, suffering the same issues as su85s though they have a longer range to protect themselves. lastly, our t34/76 which has questionable penetration values against the panther and when they do, 120dmg is a small % of 960. sadly, all of these AT support units share the same trait, they are all TANKS which is what the panther are going to counter in the 1st place. meaning that there is a good chance these AT support are going to get destroyed/heavily crippled before AT guns/su85 can move into position.
im sure link0 is a great player, i played against him and got smashed to bits. but stop taking his words as gold and expect all soviet player to play flawlessly for every game and expect all panthers to have their engine damaged on the 1st AT nade, every panther to run over mines and every su85/AT guns flawlessly sited.