0. okw medic kit(reuqire vet 1 strumpio or require tier 1 or 2)
Toooooooo cost effective and Toooooo un balances healing mechanic for early stage.
USF can get as 3rd unit a med truck. What is mpre unbalanced ?
1. jli(1>2 or 3cp)(remove first strike bonus or cover ignore shots. not the both)
i think it is proper cuz it is 4 men snipe sqaud which can win obers so it should come out later.
Should pathfinders also come later then
2. falls(2>3cp)(remove or movefirst strike bouns to vet4)(change falls faust to volks one)
falls faust to volks one to nerf its range to give light vehicles to do some work in early game. and its own dps is too high. i think luchs falls combo is unbeatable for now. especailly against ukf.
Falls still weak as shit without upgrade. Loose quickly vs every light vehicke or inf blob. No changes needed
3.250 with pzgren(2>3 or 4cp)(require 1 or 2tier)
it comes out too early. shoud slow it down.
They dont come to earlie, just in time to stop the blobs
4. pzgren (require 1 or 2 tier, produced at hq)
to prevent non-tier play like ost-mg-pzgren or assgren+mg+pzgren.
Then they get useless again. Yes i k ow all allied players just cant stand ther is something that could stop their blob in early game but hey rifle man hot buffed just for that
5. assgren (produced at hq)(require tier 1 or 2 for sprint)(require tier3 or 4 for 6men)
to slow down its timing with mg. To give cahnce for well covered infantry to fight back agisnt assgren in first engagement.
Nit so hard to stop assgreen spamm nowadays
6. ostwind
plz slow down its shooting speed or moving speed.
Ye lets make it a 1 hit for at guns.....
7. ostheer officer(35 munition for smoke srop)
it is free. it is hardly used unit but isn't fair.
8. Tiger ace(only 1 ace can be produced)
Why do you call it The tiger acr if you can make it over and over?
Tell the same the pershing and is-2 spammers. Obviously u dont know how long it takes to call a new one again. And 2nd tiger ace is not the wonder tank.
9. ligel mine(make 222 can plant it too)
making both ostheer light vehis 222 and 251 plant it can make ligels be used.
Nah better not
10. overwatch cas(reduce planes number to 2)
Too many planes
Reduce brit arty shells too then
11. svt drop(1>2cp)(increase munition to 60)
cons become too cost effective
Cons are ok
12. dshk drop(increase mp)
a bit cost effective
13. airbone and para cas(increase munition)
too cost effective
Something usefull wow
14. ptrs cons at nade(make it don't stop when initiated)
was shocked by seeing it is cancelled by smoke.
15. rifleman(roll back)
In 4v4 only usf rifleman blon gtw since patch, gj patch team
16. stuart(gun dmg from 80 to 120)
Lmao !!!! Ye make stuart the brother of ostwind
17. aa halftruck(vet3 hp bouns> vet1)
to increase its survivallity.
Shit is shit
18. paratroopers(give camo when equped bazookas)
like ir paras.
Seriously.....
19. tommies (roll back weapon or unit size)
or roll back vickers or uc. or buff sniper shooting speed.
Tommies op atm but whi cares
20. commet(buff accuracy)reduce fuel cost from 185 to 160)(buff white phropous shell range to 50)
Comet is good as it is now no changes needed.
21. firfly(buff moving acc and reolad or penetration or dmg)
Never ever buff more firfly. It is already the best snioing tank and thats buff eneough.
22. bofors(roll back)
tbh i think roll backing suppression calculation will fix lots of balance problem. and i know you won't.
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