Wait why 500 mp!? What's the reasoning behind that? It's not like the community was vocal about a starting mp change. Aww Molotov bug was so fun lol.
What about buggy tank pathing!?! Oh and the semois tank pathing bug?? And cancel mine bug!? Arghhg!!!!!!!
It's a change that's supposed to open up more builds for both players. For example, russians can get a first tier building up asap, maybe get some penals and / or tier 2, eliminating a need for pumping out conscripts every game and getting stuck in that conspam rut. Germans can more easily get 2 pios for faster capping, or a fast sniper, stuff like that without it really impacting your unit composition too much adding more versatility.