Well if you think about it the Axis elite infantry costs significantly more than Guard squads. It would be weird if a 400 obersoldaten lose a 330 mp Guards squad.
With the vehicle pathing improvement as well as the more narrow but longer arc, the kubelwagen feels a lot more useful than before. The kubelwagen still is very vulnerable to small arms fire but it can pin and get away a lot easier now. It's still pretty vulnerable to M3 scout cars and maxims which is fine, but I hear people complaining about the thing being to OP against Americans. Perhaps Relic should make the M9 bazooka more accurate?
Who thinks the kubelwagen needs a fuel cost or are they ok now?
Now that Guards buttoning has been nerfed significantly ( which was needed ) I wonder if anyone still use guards.
Are Guards still good or will they phase out to be never seen again like Su76s?
I myself wants Guards to be cheaper so they can be used like main infantry like the American riflemen like 300 manpower and they should not be dropping their ptrs rifles.
reducing truck health will not do it, the BEST way to prevent the truck pushing is too give it a cost. Pay for your trucks, they should not come for free!
Also the kubelwagen is now more useful, it needs a fuel cost.
if the cost of the panther needs to decrease in fuel than there should be an increase in manpower costs, don't forget that. However, I'm all for buffing the Panther slightly, I don't get why the thing misses so often. It was fine with the 520 mp and 165 fuel it had before I don't know why Relic changed it.
All of this could have been avoided if Relic gives the Trucks a cost so the trucks won't be around so early in the game and that players wouldn't be so nuts with their free vehicles.
Interesting to see those camouflaged American soldiers. Too bad those camouflaged soldiers tend to get shot by their own men because of how camouflage patterns are more common in the German army than the Americans.