I don't like the commandos change, now they are even more helpless against obers with stg44 and the replacement with -25 ability recharge is useless
Glider can train new commandos is nice
Assault get increased to 90 munitions --> i rather would remove the planes and keep the cost at 70 because nobody uses the ability to recon, this was always the problem with ukf ability high cost but do everything at once
Land Mattress --> needs more buff is still the worst rocket artillery due to its extreme slow standard recharge, slow launching rockets, lowest max range compared with highest min range, high scatter and dmg modifiers against cover
The land Mattress just don't have the wipe potential like other rocket artillery because u cant drive very close to the target fire fast rockets and retreat, this makes it very hard to gain vetrancy its only good (maybe even op) against base bombing
140 seconds vet0 --> lower to 110 seconds
105 seconds vet1 --> replace reload boost with faster rocket launching
78 seconds vet3 --> increase to 90 seconds and even faster set up times
Calliope:
110 seconds vet0
100 seconds vet2
90 seconds vet3
Stuka:
120 seconds vet0
95 seconds vet2
86 seconds vet4
Panzerwerfer:
100 seconds vet0
79 seconds ver2
Advanced Emplacements
Counter-Battery replaced with Hold the Line
this commander becomes now even more useless since it cant defend against indirect fire
Recovery Sappers
To give the British players an option of going for a heavier Sapper squad early on with its commander
Available at the start of the game for 250 manpower; starts with sweeper and five men. No longer affected by Bolster. Initial cooldown of 35 seconds.
where are these Sappers "heavier" then a normal Sapper? They start with 5 men since over a year now or so but with a sweeper so their combat performance is exactly like a 4 man sapper they only difference is the smoke grenade and a improved (mby 10% ?) repair speed, not worth 250mp imo due to their low survivability.
Also i think they are
bugged, they can be upgraded with the heavy upgrade from anvil but then they repair slower then a 5 men standard sapper with the heavy upgrade, it looks like the
heavy repair speed bonus do not apply on them