while i do agree in a mp reduction in any way for soviet that does not buff penal (free cons squad start of the game, Molotov free after tier 1 or 2 and tier 3 cost 10 more fuel,etc)
it's a bit unfair to show it like this as soviet need only 90 fuel then to tech for tanks, while all the other faction pay 120 + fuel
I dont think sov need buff as a result of such sketchy 'standard' build order comparison.
4 cons you don't need rush both nades.
Of cos factions have different openings. Sov can have ptrs penals, flammer clown car. I see less t70 rush now.
The point is to make standard the openings and balance to that don't make sense for a game design around aysmetery and unit compositions, at best, equalise out late game. I still say Wehr late game/vet need some buff and we are good