Why no CP reqs for heavy tanks? Are you removing CP requirements from all abilities? What about call-in infantry?
What on earth is the rationale for removing CP req for heavy tanks and heavy tanks alone, considering the likely result that it simply encourages a heavy tank rush?
CP is mostly just a timing mechanic, I don't see why you should be able to draw in a heavy tank before CP hits 10 or something anyway.
Because outside the skill-less arty Fests that is 3v3 and 4v4 call-ins are used as an spectacular clutch, highlighted in its most particular form by SpecOps.