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I will say that every opinion is welcome, as long as it doesnt disrupt the thread, personal accusations are often the wrong move, specially when targetting highers skill players. IMO every player could post, even more those who care about the game and listen as much as they speak.
The game has a complex yet rewarding design, with assymetric factions, RNG and lots of stats. High skill proves that a player mastered a concept, but also means changing it will put said player in the same room as newer ones. I often see top skill players denying hurtful truths because that means a change for them. Newer players often missunderstand balance or suggest way too radical ideas (i did it myself) but as long as there is a positive or neutral feedback every opinion contributes.
With regards armor of axis, it is frustrating that axis bounce a lot of other mediums shells but it is also frustrating for axis infantry squads that get caught very often on cheesy wipes or engagements turn faster than expected, because of their model count. Roughly speaking axis infantry demands more micro, allied mediums and TD require more micro to succed. If you "reliably nerf" axis armor, you should do it aswell with allied strenghts, to keep balance at a certain state, otherwise the game meta will cascade into a one side abuse.
There is a lot of controversy about RNG but once you tame the concept, random numbers are predictable to a point, risk involved is evaluated and the game becomes much less frustrating. I might be another low skill player putting his 2cents here now.