Next step bois.
@Everyone in the whole world:
In your opinion. What is the weirdest mechanic currently ingame that might not be part of the faction design? Maybe it wont/cant be fixed but still, post it here.
Suppression, everything about how it interacts with one model sticking out of green cover, though you can't sort of see it. It's related also to the weird controls of having little control how exactly your squad will hug the cover. Sometimes it's easy to put 6 men even behind standard sandbags and other time your 4 men decide to stick to a side of the sandbag pushing one guy outside. Also proximity suppression, when you fire at the infantry squad behind cover they don't care, when you fire next to them, at someone else, they hit the ground immediately... /thread
P.S. also all related to suppression and MG bs like deathloops and domino-gunner sniping before retreat, also 120 degree cone of fire when half the teamgame maps are already too narrow is bs too.
P.S.S. New meta of reinforcement halftrack resurrection blob of max DPS at all times. Imho it should take longer to reinforce units when outside of base.