AEC against anything but a Stug is a death sentence.
Sdkfz 222, Luchs, Puma, Flak HT do not count i guess ?
Additionally its too bad that every single Axis foot soldier has a panzerfaust in their back pocket which can immediately shut it down.
It is not the fault of Balance if you rush your AEC into the next 3 Grenadier squads.
And yes I know that sometimes the grenadiers will surprise you but then there is still
smoke you know?
The issue is, 2 squads approach a single MG from opposite sides of its cone. From max range, tripod already deployed, an MG42 (with a single click micro), can suppress both squads before ever being in grenade range and eventually pin them.
Ever thought about actually leaving the MG 42s cone if you are already so close to the border ?
A Vickers cannot do this. This is a problem. This is why you have MGs. Not to deal damage.
A Vickers will actually do pretty much the same if you brainless charge into it with 2 Squads. After one burst the first squad will be suppressed and then you just have to aim on the other one.
This thread is nothing but a product of a player loosing to many UKF games in a row.
The points of OP are either completely exaggerated or not true at all(like Mortar pit getting destroyed by a single mortar while it gets repaired ,Brits having no AT infantry, British tanks always loosing in 1 vs 1 or their AT gun being unable to penetrate tanks like Tiger or Panther).
If this would have been a post from a guy complaining about OKW beeing bad because of no AT infantry and bad AT guns certain people on this forum would already have been stomping OP into the ground with "learn to play" or "typical axis fanyboy" comments.