So, youre saying you want a OKM clone on USF?
Die a hero or become what you most hate they said.
According to Katitof OKW should have 50 cals and bars |
Isnt it kinda weird to say that the stuka has inconsistent accuracy? I mean, it's the only artillery piece in the game that gets 0 scatter penalties in the fog of war or if you fire on max range. The rockets always land where you click.
The unit is lackluster vs mobile targets but obnoxiously overpowered vs team weapons tbh.
Exactly.
It needs circular barrage with scatter. |
TMW people call 7 men cons bad because they won't slaughter obersoldaten =(
I suggest you actually try it in the mod their dps is basically slightly less than volks stg vet 5. |
I think the problem with cons lies in this simple question: Can a cons strat work without being crushed early game before 7 men upgrade (which i actually think worthy) arrive ?
In a perfect World early cons are supported by maxims, but again maxims are problematic to use.
Still, i think that by changing Maxims we can help it.
Can we modify maxim as a SLOW-to set up mg and slow to rotate to avoid cancer spam strats but buff its suppression a bit ? |
i guess its more like "Truppenluftschutz kraftwagen", dunno how the "ü" came in there.
just found a version with a 2cm cannon (flak30) on it
Lmao, imagine that aa kubel upgrade XD |
Leichter Truppenluftschütz Kraftwagen (KFz 4)
upgrade for dual MG-34
Mad shit right there in that picture.
1500 rounds per minute LMAO
"Leichter Truppenluftschütz Kraftwagen (KFz 4)"
Dunno what that even means but looks fearsome, like the name of the baddies in anime |
At Vet 3, 7 men cons are very good at close and mid-ish range. I didn't do math, but from testing, their dps seems quite close to vet 5 volksgrenadiers with stg44.
It's a nice alternative to a weapon upgrade non doc.
Remains to be seen if it will be worth in some situation over ppsh.
|
Yes and yes.
Ostheer panther uses heavy tank skin, has heavy crush and is more durable than any tank USF can field. Looks like a heavy tank to me.
Panzer grenadiers have bundle grenade, cost 340mp, same as stortroopers and only 10mp less than commandos and come from t2 building unlike mainline infantry that comes from t0/1. Pretty standard elite squad.
Heavy tank main feature is not durability but armor. Panther is little more armoured than Panzer 4 H.
Panther used Heavy Tank skin because its physical model is as large as an heavy tank. UC uses the same skin as Valentine, doesn't mean they are of the same vehicle class. |
I think they're trying to create a Sherman Jumbo, without making a Sherman Jumbo lol.
If that's the goal is stupid..Jumbo is litterally a Sherman with some casted 30mm and 20mm armor plates welded...you can hardly tell the difference anyway.
Just call it Jumbo.. |
Yeah I think a heavy tank should reliably kill a medium. My entire point is that to do that you really don't have to make it that much better against ALL other tanks as this other asshole is suggesting. You can also increase the cost and performance at the same time.
If beating a p4 makes it a heavy TD, that's idiotic. If that's not what he meant than he shouldn't of said it. But he came in and said the entire conversation was madness, you're telling me I'm the one who needs to explain myself? The only thing I was trying to defend is that the KV needs SOME kind of change.
In my back and forth with him I wasn't defending a specific change. I was telling the guy to fuck off for calling our ideas crazy. Nobody uses the KV1. That's enough of a reason to change it, that doesn't mean I want it mindlessly buffed for christs sake
It already realiably kill any medium, the lowest chances are with OKW Panzer 4 and has 50% chances to win the engagement. All it needs is a better ability. |