Is there a point here? Are you telling me that if we buff it slightly, it jumps from being on par with p4 to being on par with Panthers? Again, there's a massive amount of space between these units. I really don't understand what you're trying to say
What about you exaplin yourself to begin with ? What's your goal ? Is already on par with Panzer 4, should it reliably defeat Panzer 4 with a considerable advantage ? Should it be able to contest Panther ?
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I really hope it's just my poor memory but doesn't dozer blade give an HP boost to 720 as well? If so this upgrade is just hilarious.
The powercreep in the last 6 months has been hilarious aswell. Like what even happened to the pershing: best heavy tank ingame with insta wipe automatic fire at vet 3. That shit used to be the king of USF meta. The unit wasn't even touched by the nerf bat but it's probably not even top 3 commanders for USF anymore.
Meanwhile tactical support is dying in the corner LUL
Lol true, more powerful stuff keeps coming |
I am not being sneaky about anything, I want the KV buffed that is obvious. You can buff its main gun without directly changing it's AT power (aoe, scatter) and you can increase AT power without it becoming a fucking Tank destroyer.
It already is on par with okw Panzer 4, beyond that there's just Panther and Tiger. |
3x Assault Grenadier MP40 and 2x FG 42 would give 29,55 + 23,80 = 53,35 DPS at range 8.
IR STG44 Obersoldaten have 13,16 + 44,06 = 57,22 DPS at range 8.
Falls would also lose roughly 20% DPS per model dropped, while IR STG44 Obersoldaten only lose ~12,5% DPS per model for the first two model drops. IR STG44s also have far better DPS while moving (0.9 moving acc vs FG 42's 0.7).
To give them a significant advantage over IR STG44 Obersoldaten, they would have to get a Thompson DPS profile for their 4x FG 42 giving up to 70-80 DPS in close range (Rangers have 81 DPS at range 8) but fall offs beyond range 15.
I also said the FG42 should be buffed, so it would actually surpass at close range ir stg obers.
Your numbers also don't take into account thos patch changes to mp40 |
Those changes would make them worse but way more expensive IR STG44 Obersoldaten.
I think the best change for Fallschirmjäger is to give their FG 42s a Thompsons DPS profile and make them a dedicated CQC squad (that still has decent mid range DPS) which is basically the only infantry that OKW is somewhat missing.
Currently
At close and mid range they are outperformed by IR STG44 Obers.
At mid range they are equal to LMG Obers at full strength, but lose DPS way faster.
At long range they are outperformed by LMG Obers.
Their mid range focussed DPS profile has no role within OKW, because Obersoldaten exist. If they were given very high short range DPS instead they would at least have some role over IR STG44 / LMG Obersoldaten.
That's also an option, but the squad will have 2 buffed fg42 and 3 of the buffed stormtooper mp40, i don't think it will be weak.
They are also more durable with those changes.
"Their mid range focussed DPS profile has no role within OKW, because Obersoldaten exist. If they were given very high short range DPS instead they would at least have some role over IR STG44 / LMG Obersoldaten."
That's what they get here. |
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From the FG42 should require munition thread.
A lot of people think Fallschirmjaeger are at the moment in a weird spot. They are effectively subpar compared to Obersoldaten and only useful until those aren't avaiable or you don't have munitions.
Furthermore, their "camo" and ambush role is covered by the newly changed Jaeger Light Infantry, and some people argue against Fallschirmjaeger ability to deploy with fg42 in enemy territory and being used for cheesy dps on retreating units.
Ultimately, while in the past they covered a key role as mid game infantry unit to support Volks, now Okw commanders offer other options.
I want to propose certain changes. The idea behind all is to modify them to be an actual alternative in terms of power to Obersoldaten, so it's an overall buff with higher squad cost and muni cost. The new squad is a bit more cqb focused while keeping a decent mod-long performance, as opposed to the mid-long range oriented Obersoldaten.
Fallschirmjaeger
-Cost to 400
-Now paradrop with ass grens mp40
-Increased squad number to 5
-Can now upgrade with 2 FG42 for 120 munitions
-FG42 accuracy slightly improved to partially make up for the 2 lost FG42 at mid range, but the overall dps is lower
-Camouflage completely removed
-0.83 Starting RA unaffected.
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It's not about dropping them into combat it's about dropping them behind it and kiting things on retreat. I do this with commandos all the time cause the glider is easier to call in to the FoW. But it can be done with falls too
I doubt it would happen in 1v1 but in team games theres a lot more space to drop them behind enemy lines.
Well thats not what we were talking about. It was going to be more expensive and stronger. Not cheaper an weaker. Same MP cost with a munitions upgrade, and a buff.
I actually agree with this. 5 men 400mp Falls that spawn with ass grens mp40 and that can buy 2 slightly buffed fg42 may be a decent tradeoff.
You want a 5 men lategame squad that bleeds more and had snare ? Or a better dps squad with more resilient models, no snare, booby trap ?
That's actually way better than the current state, with Falls being poor man's Obers.
Obviously Camo should be removed, and i think that's ok because Jaeger already suits the role of ambush unit much better. |
Not that I think Falls should be nerfed or anything (I think they are fine now), but where did the whole "glass" thing came from? 4-man with 0.83 RA is hardly "glass", even if they don't win any durability contests they are not THAT far behind PGrens and whatnot.
I mean "cannon" is obvious, squad with 4 BARS is nothing to sniff at.
When they arrive, 0.83 RA is shit. Panzergrens get 0.8 at start and it improves with vet |
You are the only one talking about TDs. No one here is even specifically saying making it's AT better.
Nobody had even talked about increasing range or penetration, and yet somehow you were convinced we were turning it into a heavy TD...
"There's a lot of room between the main gun of a t34/76 and TD level power"
This is clearly about buffing its main gun at capabilities, and comes from you.
Not that i necessarily disagree on, but you are going full sneaky bs with that "specifically saying", like a lawyer playing with words. You were CLEARLY asking for at buff, so was probably @Katitof complaining about its gun being a "flanking gun". You are just not openly (or.."specifically") saying it anymore. |