Spectating a match should allow zooming out. It is an absolute must.
During the game Coh2 zoom is decent but you end up with units that can shoot further than the screen distance. Meaning you can only see like 45 meters or less as your units move to the center, but units can shoot 50 meters or more. So a little zoom compared to Coh2 is not a bad thing.
But the extra zoom will lessen immersion and make it hard to see units.
And in the current alpha, the color scheme used is pretty bad. Unit icons are grey instead of blue/red unless selected. Points have weird UI colors. A blue team will have one shade of blue for units and a different shade for points captured, etc.
So the poor color choices/design and the extra zoom make it feel less intuitive.
The worst part of the extra zoom is the loss of texture fidelity in the rendering. Could be why people keep complaining it looks cartoonish. Coh2 felt like the distance chosen was to maximize texture resolution. Always seeing the full texture resolution and not a Mip-Mapped version at half or less resolution.
