I think map is just way too small right now, which leads to small capture circles. You might want to make it bigger by adding some space here and there (I suggest adding more space between capture points, personally, they're too near to each other currently).

Most of the more popular maps are nearly the same size as the new Bayeux. The actual width where points are located is approx 190 at the midline. And more like 230-240 fuel-fuel just off center.
The distance between points ranges from 35m-60m. Which is also normal. The points are central to each side VP, so the muni, muni cutoff, and mid TP could each be moved 5-10m more towards the center maybe? I am not aware of the tactical reason Spanky was designing to, so I dont want to say this is needed. The points are generically fine.
I agree that the capture points could be a little bigger. This would also bring the cover objects into the circle so units dont clump outside the circle.
Just looking at the map I am very excited about the layout. I think the smaller size, removal of the cutoff houses, and the point layout looks great. This map will be great for players that focus on resources over VPs. Each main point is easily taken and connected for income.