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Have you ever woken up in the middle of the night, totally shaken and lost, because in your dream you were hearing Katyushas firing?
Post History of Garrett
Thread: HM-38 120mm Mortar Squad is OP2 Nov 2022, 11:46 AM
Let's just pretend that two LeiGs (cost 270mp each, no commander needed) basically don't perform like rocket arty and single-handedly take a Brit out of the game. In: COH2 Balance |
Thread: What was, bar none, THE most busted unit in CoH2 history?22 Jun 2022, 06:34 AM
Yeah, Sturmtiger was only good against blobs and only used/effective in lower levels... keep lying to yourself, buddy hehe In: COH2 Gameplay |
Thread: What was, bar none, THE most busted unit in CoH2 history?19 Jun 2022, 06:21 AM
There were many super busted things, especially when something new was released. I can remember when snares would always give an engine crit regardless of the target's health (so you could never really push with tanks lol). Then they introduced these broken commanders, elite (which gave you the ability to make your Gren squad or mortar squad vet 3 with one click, or just boost your Pwerfer straight into vet 2 without having shot once; ah yes, and the Tiger Ace of course hehe). You also had Soviet Windustry, where your T70 would come at such a ridiculous timing (4 mins iirc), if you didn't get it with a lucky teller, the game was over lol. As for the most busted unit in the history of CoH2? Well, that is debatable I guess. The old ISU that didn't need to switch ammunition and had self-spotting was probably the most busted thing we ever saw. Honorable mentions would be the old JT that would shoot through buildings (the only real counter to the ISU lol), basically everything when OKW or Brits came out (Volk schreck blobs, Obers with insta-lmg, Sections that were just as good without cover but unbeatable with cover, unkillable Churchills, unbeatable Comets, etc.). Sturmtiger in the last patch was also insanely busted and right now, it's probably the KT with spearhead and tank commander. In: COH2 Gameplay |
Thread: At the end the modding team didn’t balance the game.22 Mar 2022, 23:19 PM
You know that the Sturmtiger dominated the game a few months back? Like you would literally win every game when you had it in the game and didn't completely suck? You could fire out of the fog of war, it had a stupid one-click infantry counter, ez self-repair and was nearly unkillable while only costing 165 fuel? In: Lobby |
Thread: At the end the modding team didn’t balance the game.15 Mar 2022, 23:19 PM
people seem to forget very fast how bad the balance used to be Yes, let's not forget when you could win the game with one click - oh wait, that was just recently the case with the Sturmtiger... In: Lobby |
Thread: UKF solders. What do you think about?18 Feb 2022, 16:36 PM
UKF infantry is good, but inadequate to carry the faction. This is the problem imo. You need to invest so much just to get them to a state close to Grens with LMGs or Volks. You need bolster, you need to tech grenades and weapon racks. And the Wehr player? Well, he has to press lmb once and invest 60 ammo and is just as competitive as you with your enormous investment. Additionally, he gets rifle nades for free and has a Pfaust, which Tommies don't have at all. In: COH2 Balance |
Thread: Why is the Maxim so bad?12 Feb 2022, 00:31 AM
its good It doesn't pin, it doesn't kill, it doesn't set up fast, it does not have a large cone, it is not cheap and it has no high durability, it hasn't got a good ability. Yea, the Maxim is totally worth it lololol In: COH2 Balance |
Thread: Has anyone noticed Grenadiers are really good?27 Jan 2022, 02:47 AM
Grens are totally overtuned atm, imo. In the beginning of the match, they are on par with most infantry except maybe penals, but when they get their MG, they are basically unstoppable with only 60 mun investment. And they have rifle nades, too. The real bullshit imo is that the only real counter to gren blobs, rocket arty, is also not really effective against them because of their received fire buff, which makes them extremely hard too kill. Combined with MG42 and the best crew weapons in general, this is just really dumb. In: COH2 Balance |
Thread: CoH2 Summer 2021 Balance Patch - BETA13 Aug 2021, 11:55 AM
I agree, I would rather have both of these units being meme units without real value (like the old ST) rather than absolute wiping one-click monsters. I don't believe that there will ever be a middle ground, it will always be one of the two options, but these units don't fit the game at all. So yeah, screw them both. Few bits about Sturmtiger: In: Lobby |
Thread: Oh Christ the B431 Jul 2021, 00:05 AM
Sturmtiger is so broken atm, it's not even funny anymore... In: COH2 Balance |
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