What I'm shooting at here is that anything good that came out of the Soviet Union was basically copied, that's all.
Yes. Soviet Union bad. Western countries good. /end
Who needs overly complicated thought processes anyways??
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I'll say what I've been saying for years...
Riflemen are good. As others have said, the problem is that they go up against Volks, which can do literally everything.
Sandbags for defense? Check.
Flame nade for offense and garrison use nullification? Check
Snare for fighting vehicles? Check.
All-ranges on-the-field upgrade? Check.
Cheaper and faster to build and reinforce? Check
In the hands of any competent player, this is just boring to play as or against. Change literally only one of these things and you'd have a more fun matchup... hell, even moving sandbags to SturmPios, or locking StGs behind T3, would be enough.
I was thinking of explaining why this is bullshit but then I checked your playercard and decided it would be a waste of time.
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If Soviets are so OP why do they have way the worst win% in top 15% elo bracket in 1v1 and 2v2? Only Ost is as bad as them but Ost just recieved major buffs. Maybe they are not so OP?
https://www.coh2.org/news/92866/automatch-stats-factions-teams-and-maps |
They are fundamentally very solid maps, this data only confirms that. Not shocking in the least.
AOD is debatable. I dont like the recent addition of shot and sight blockers and the garrison rush to the fuel points. But Rails Kharkov and Minsk are terrible maps that prohibit any flanking and promote static camping and support weapon spam. No thanks. |
Ugh, here are the numbers for team-comps (RT) if that helps:
Great. Thank you |
BTW: Kharkov, Minsk, AOD and Rails being on top of most played 2v2 maps is shocking. Why do people do this to themselves? |
Is it possible to add the faction win rate deviations per map for 2v2 too? Right now I only find it for 1v1 and for me these are some of the most interesting statistics. |
Amazing work. Thanks |
Which eastern front army struggle vs OKW openings? Soviets with ther penals or clown cars??? quite clearly, nerfing OKW early game would only be done to suit USF
No it wouldn`t. Soviets early game is horrible vs OKW. Only hope is M3 and praying it doesn´t die to Raketenwerfer mines or bad pathing after being blobbed down. |
I've heard rumors about slight nerf to OKW's opening strength next patch, together with slight nerf to Tommies, compensated with slight buffs to other UKF units.
#BelieveInUSF
Yeah because USF needs more nerfs to their opponents. They aren´t good enough already. After recieving 2032534560 buffs in the last patches 12305430964355 more are needed.
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