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Automatch Stats - Factions, Teams and Maps

8 Jul 2019, 16:40 PM
#2
avatar of blvckdream

Posts: 2458 | Subs: 1

Amazing work. Thanks
8 Jul 2019, 18:18 PM
#3
avatar of RollingStone

Posts: 173



So you saying that Werh actually losing more than Soviets or USF at 1v1 and in team games?

And yeah, all that amount of data gathered is just... unbeliviable. Superb work, man.
8 Jul 2019, 18:24 PM
#4
avatar of Rosbone

Posts: 2159 | Subs: 2

Awesome! Much appreciation to all involved.
8 Jul 2019, 19:31 PM
#5
avatar of Doomlord52

Posts: 960

Really impressive data; this is great.

Pretty surprised about the 4v4 win-rates, though; that massive gap in the top 25% is pretty strange.
8 Jul 2019, 20:17 PM
#6
avatar of Luciano

Posts: 712

Westwall at the bottom of the most 1v1 maps played, who would've thought :o

Thanks for these stats, they help us a lot
8 Jul 2019, 20:23 PM
#7
avatar of Grumpy

Posts: 1958

Really impressive data; this is great.

Pretty surprised about the 4v4 win-rates, though; that massive gap in the top 25% is pretty strange.


I don't think it is strange. It seems rare in the random matches that people will coordinate commanders so that they can counter certain things. I think I lose most of my 4v4 randoms as Axis due to not having a counter to howitzers. That doesn't happen to the arranged teams that I play with. Theoretically, Jaeger Armor has all of the counters you need in one commander but good luck having enough munitions to do it all by yourself. The same holds true to a slightly lesser extent with playing allies.

8 Jul 2019, 20:51 PM
#8
avatar of Tomakaze
Patrion 14

Posts: 141

I enjoyed seeing the impact of map vetoes. Each group had a map that was equally tolerated. It makes me wonder how the lines would adjust based on number of vetoes.

Excellent work!
8 Jul 2019, 21:08 PM
#9
avatar of aerafield

Posts: 3046 | Subs: 3

Amazing article, thanks for all this hard work!


It amazes me how at least one of my least favorite maps always ends up in the top 5 most played maps.... no matter what mode :rofl:
8 Jul 2019, 22:18 PM
#10
avatar of WhiteFlash
Senior Mapmaker Badge
Benefactor 119

Posts: 1295 | Subs: 1

Outstanding work as always SiphonX, this data is invaluable. Relic please take a look.
8 Jul 2019, 22:56 PM
#11
avatar of general_gawain

Posts: 919

Thx for your enormous work here!

I'm surprised how even it is in the end overall. It something about 1 to 3 games won or lost more out of 100 across all five factions that makes the difference. Thats quite a small proportion for asymmetrical faction design. Looking at all the op/up forum posts and biased trolls you get the impression it has to be far worse. But it simply isn't. In fact it was far worse in the months after the release of OKW/USF and then later on Brits.

Good work of getting this game more balanced.
9 Jul 2019, 00:18 AM
#12
avatar of Grumpy

Posts: 1958

Thx for your enormous work here!

I'm surprised how even it is in the end overall. It something about 1 to 3 games won or lost more out of 100 across all five factions that makes the difference. Thats quite a small proportion for asymmetrical faction design. Looking at all the op/up forum posts and biased trolls you get the impression it has to be far worse. But it simply isn't. In fact it was far worse in the months after the release of OKW/USF and then later on Brits.

Good work of getting this game more balanced.


For as little praise as they've received, the balance team has done a great job in the last several patches. I'm not sure who they are, but the last several patches have been great. It would be interesting to see what the data looks like in a month or so when people figure out the OST meta because it doesn't seem like they should have the lowest win rates.

Thank you Siphon X, good job as usual.
9 Jul 2019, 06:07 AM
#13
avatar of Unit G17

Posts: 498

Interesting data.

Gotta add tho that lower performance in ostheer and soviet factions might be due to most new players having access to only these two, while dlc nations consist more dedicated, experienced players.
9 Jul 2019, 06:59 AM
#14
avatar of Loxley

Posts: 223

Interesting data.

Gotta add tho that lower performance in ostheer and soviet factions might be due to most new players having access to only these two, while dlc nations consist more dedicated, experienced players.


When you watch the graphs, and not only read the summary, you can see, that they are segmented from top players until unranked and everywhere is the same result.
New players are not in top 1%. :p
9 Jul 2019, 07:16 AM
#15
avatar of Unit G17

Posts: 498

jump backJump back to quoted post9 Jul 2019, 06:59 AMLoxley


When you watch the graphs, and not only read the summary, you can see, that they are segmented from top players until unranked and everywhere is the same result.
New players are not in top 1%. :p


Experiencing the wonders of the flawlessly working coh2 mathcmaker, I wouldn't be surprised if some of these new players somehow temporarily get to the top, only to fall down and thus also alter the stats. :)

But yes, noticed the segmenting, I was referring to graphs that don't have any. Like look at 2v2 with two ostheer or soviet players win rate.
9 Jul 2019, 08:15 AM
#16
avatar of wuff

Posts: 1534 | Subs: 1

It is great to see this sort of data.

Fantastic work.
9 Jul 2019, 09:37 AM
#17
avatar of VonManteuffel

Posts: 97

Thank you for the great work!

Map winrates seem pretty interesting. I didn't thought Vaux Farmlands beeing an axis fav map o_O

But my question is, can you tell us how the low SOV winrates come about? Is this because high rates of double OKW? Or are SOV also worse vs double OST and OST/OKW? That would be interesting.
9 Jul 2019, 10:14 AM
#18
avatar of Siphon X.
Senior Editor Badge

Posts: 1138 | Subs: 2

Updated to include the map picks after the Spring Map Update. The data represented here started on the 17th of May, so a few weeks after the new introduction, but there were some hiccups early on, and also, I found in the past that it takes a while for the numbers to settle (they still might not have done so, so take this with a grain of salt (as everything, really)).




I think you were kind of asking for this yesterday, right? :p
9 Jul 2019, 10:47 AM
#19
avatar of Spanky
Senior Strategist Badge

Posts: 1820 | Subs: 2

I applaud you!
9 Jul 2019, 11:33 AM
#20
avatar of blvckdream

Posts: 2458 | Subs: 1

Is it possible to add the faction win rate deviations per map for 2v2 too? Right now I only find it for 1v1 and for me these are some of the most interesting statistics.
9 Jul 2019, 11:39 AM
#21
avatar of Siphon X.
Senior Editor Badge

Posts: 1138 | Subs: 2

Is it possible to add the faction win rate deviations per map for 2v2 too? Right now I only find it for 1v1 and for me these are some of the most interesting statistics.


Ugh, here are the numbers for team-comps (RT) if that helps:

Code

All:
OH/OH OH/OKW OKW/OKW SOV/SOV SOV/USF SOV/UKF USF/USF USF/UKF UKF/UKF
Picked 54045 90096 37033 36150 45015 42244 14727 27789 11974
Won 24632 44896 19423 16483 22367 20613 7573 14261 6030
Won (%) 45.58 49.83 52.45 45.60 49.69 48.80 51.42 51.32 50.36

Map: Crossing in the Woods
OH/OH OH/OKW OKW/OKW SOV/SOV SOV/USF SOV/UKF USF/USF USF/UKF UKF/UKF
Picked 4440 7871 3327 3063 3855 3542 1294 2396 999
Won 2093 3928 1728 1370 1867 1747 665 1210 515
Won (%) 47.14 49.90 51.94 44.73 48.43 49.32 51.39 50.50 51.55
Diff (%) 1.56 0.07 -0.51 -0.87 -1.26 0.53 -0.03 -0.82 1.19

Map: Road to Kharkov
OH/OH OH/OKW OKW/OKW SOV/SOV SOV/USF SOV/UKF USF/USF USF/UKF UKF/UKF
Picked 4395 7540 3295 2938 3742 3530 1216 2356 1029
Won 2080 3869 1734 1290 1786 1779 583 1251 562
Won (%) 47.33 51.31 52.63 43.91 47.73 50.40 47.94 53.10 54.62
Diff (%) 1.75 1.48 0.18 -1.69 -1.96 1.60 -3.48 1.78 4.26

Map: Einhoven Country
OH/OH OH/OKW OKW/OKW SOV/SOV SOV/USF SOV/UKF USF/USF USF/UKF UKF/UKF
Picked 3655 6361 2672 2579 3194 2932 1105 1956 836
Won 1624 3173 1459 1181 1607 1402 580 970 404
Won (%) 44.43 49.88 54.60 45.79 50.31 47.82 52.49 49.59 48.33
Diff (%) -1.14 0.05 2.16 0.20 0.63 -0.98 1.07 -1.73 -2.03

Map: Moskow Outskirts (Summer)
OH/OH OH/OKW OKW/OKW SOV/SOV SOV/USF SOV/UKF USF/USF USF/UKF UKF/UKF
Picked 3645 5954 2413 2302 3002 2760 1024 1903 820
Won 1687 2965 1245 1064 1505 1328 540 977 410
Won (%) 46.28 49.80 51.60 46.22 50.13 48.12 52.73 51.34 50.00
Diff (%) 0.71 -0.03 -0.85 0.62 0.45 -0.68 1.31 0.02 -0.36

Map: Minsk Pocket
OH/OH OH/OKW OKW/OKW SOV/SOV SOV/USF SOV/UKF USF/USF USF/UKF UKF/UKF
Picked 4011 6592 2839 2700 3380 3070 1088 2006 837
Won 1778 3246 1531 1266 1749 1466 580 1013 412
Won (%) 44.33 49.24 53.93 46.89 51.75 47.75 53.31 50.50 49.22
Diff (%) -1.25 -0.59 1.48 1.29 2.06 -1.04 1.89 -0.82 -1.14

Map: Rails & Metal
OH/OH OH/OKW OKW/OKW SOV/SOV SOV/USF SOV/UKF USF/USF USF/UKF UKF/UKF
Picked 4299 7652 3332 2974 3725 3580 1237 2388 1047
Won 2068 3806 1714 1295 1838 1775 609 1237 561
Won (%) 48.10 49.74 51.44 43.54 49.34 49.58 49.23 51.80 53.58
Diff (%) 2.53 -0.09 -1.01 -2.05 -0.35 0.79 -2.19 0.48 3.22

Map: Vaux Farmlands
OH/OH OH/OKW OKW/OKW SOV/SOV SOV/USF SOV/UKF USF/USF USF/UKF UKF/UKF
Picked 3071 4716 1806 1904 2432 2238 803 1440 640
Won 1442 2466 940 858 1161 1042 407 734 289
Won (%) 46.96 52.29 52.05 45.06 47.74 46.56 50.68 50.97 45.16
Diff (%) 1.38 2.46 -0.40 -0.53 -1.95 -2.24 -0.74 -0.35 -5.20

Map: Fields of Winnekendonk
OH/OH OH/OKW OKW/OKW SOV/SOV SOV/USF SOV/UKF USF/USF USF/UKF UKF/UKF
Picked 3278 5376 2232 2132 2655 2558 909 1621 681
Won 1431 2683 1198 964 1367 1181 531 850 330
Won (%) 43.65 49.91 53.67 45.22 51.49 46.17 58.42 52.44 48.46
Diff (%) -1.92 0.08 1.23 -0.38 1.80 -2.63 6.99 1.12 -1.90

Map: Elst Outskirts
OH/OH OH/OKW OKW/OKW SOV/SOV SOV/USF SOV/UKF USF/USF USF/UKF UKF/UKF
Picked 4109 6954 2850 2742 3562 3341 1212 2125 928
Won 1884 3529 1509 1290 1781 1594 623 1043 473
Won (%) 45.85 50.75 52.95 47.05 50.00 47.71 51.40 49.08 50.97
Diff (%) 0.27 0.92 0.50 1.45 0.31 -1.08 -0.02 -2.24 0.61

Map: Alliance of Defiance
OH/OH OH/OKW OKW/OKW SOV/SOV SOV/USF SOV/UKF USF/USF USF/UKF UKF/UKF
Picked 4046 6824 2779 2688 3396 3089 1091 2267 971
Won 1834 3358 1412 1187 1689 1522 502 1176 523
Won (%) 45.33 49.21 50.81 44.16 49.73 49.27 46.01 51.87 53.86
Diff (%) -0.25 -0.62 -1.64 -1.44 0.05 0.48 -5.41 0.56 3.50

Map: Lierneux
OH/OH OH/OKW OKW/OKW SOV/SOV SOV/USF SOV/UKF USF/USF USF/UKF UKF/UKF
Picked 2209 3218 1177 1488 1615 1573 456 987 412
Won 1004 1571 624 688 766 761 243 494 207
Won (%) 45.45 48.82 53.02 46.24 47.43 48.38 53.29 50.05 50.24
Diff (%) -0.13 -1.01 0.57 0.64 -2.26 -0.42 1.87 -1.27 -0.12

Map: Semoisky (Winter)
OH/OH OH/OKW OKW/OKW SOV/SOV SOV/USF SOV/UKF USF/USF USF/UKF UKF/UKF
Picked 2967 4994 1934 2011 2461 2326 780 1428 629
Won 1282 2361 946 992 1297 1189 442 798 320
Won (%) 43.21 47.28 48.91 49.33 52.70 51.12 56.67 55.88 50.87
Diff (%) -2.37 -2.55 -3.53 3.73 3.01 2.32 5.24 4.56 0.52

Map: Stadtschutt
OH/OH OH/OKW OKW/OKW SOV/SOV SOV/USF SOV/UKF USF/USF USF/UKF UKF/UKF
Picked 3122 5181 2104 2130 2624 2377 857 1590 673
Won 1416 2566 1146 940 1300 1165 452 797 328
Won (%) 45.36 49.53 54.47 44.13 49.54 49.01 52.74 50.13 48.74
Diff (%) -0.22 -0.30 2.02 -1.46 -0.15 0.22 1.32 -1.19 -1.62

Map: Poltawa
OH/OH OH/OKW OKW/OKW SOV/SOV SOV/USF SOV/UKF USF/USF USF/UKF UKF/UKF
Picked 3708 6127 2549 2536 3010 3054 922 1924 849
Won 1655 3066 1324 1156 1453 1525 465 985 409
Won (%) 44.63 50.04 51.94 45.58 48.27 49.93 50.43 51.20 48.17
Diff (%) -0.94 0.21 -0.51 -0.01 -1.42 1.14 -0.99 -0.12 -2.18

Map: Trois Pont
OH/OH OH/OKW OKW/OKW SOV/SOV SOV/USF SOV/UKF USF/USF USF/UKF UKF/UKF
Picked 3089 4736 1724 1963 2361 2274 733 1402 623
Won 1353 2309 913 942 1201 1137 351 726 287
Won (%) 43.80 48.75 52.96 47.99 50.87 50.00 47.89 51.78 46.07
Diff (%) -1.78 -1.08 0.51 2.39 1.18 1.20 -3.54 0.46 -4.29
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SHOUT IT OUT!

No ProfanityNumber of ShoutsRefresh Shout Box
Osinyagov: Suddenly, coh2 is slowly dying, but you can play it, playerbase still big enough
Last Wednesday, 17:00 PM
Osinyagov: Wow, i remember you from zansi and vali videos, good old memories
Last Wednesday, 16:58 PM
Beinhard: o7 miss this game and zansi
Last Wednesday, 14:09 PM
Lady Xenarra: @Willy Pete The lack of April Fools this year is odd lol
02 Apr 2025, 01:34 AM
Willy Pete: @Rosbone not dead yet. when that happens the font will switch to Papyrus :*(
02 Apr 2025, 00:16 AM
dasheepeh: it was an honor guys :guyokay:
01 Apr 2025, 20:34 PM
aerafield: yeah I already prepared my "Can't believe there's comic mode for the 10 daily visitors even on this April 1st" :guyokay:
01 Apr 2025, 20:29 PM
Rosbone: @dasheepeh I guess that means this site is officially dead :guyokay:
01 Apr 2025, 20:19 PM
dasheepeh: no comic sans font for april 1st this year?
01 Apr 2025, 19:56 PM
Willy Pete: @Lady Xenarra this you? https://i.imgflip.com/3e4thi.jpg
01 Apr 2025, 02:53 AM
Lady Xenarra: Does anyone else think that USF needs buffs? It feels like they’re on life support sometimes
01 Apr 2025, 02:36 AM
Willy Pete: @Rosbone Ahh I missed that memo. I still think its a bad decision though. Adds frustration for players and isnt gonna make them that much money
27 Mar 2025, 15:46 PM
Rosbone: It is also good they left it free until after the free to play weekend. Points for that.
27 Mar 2025, 09:34 AM
Rosbone: But I agree, the cost to get a full decent Coh game pushing $115 US is not the best idea. Especially when it needs so much more work for casuals.
27 Mar 2025, 09:32 AM
Rosbone: To be fair, it was a thank you to early fans right? They said it was not free for long and it would become a pay DLC at some point.
27 Mar 2025, 09:30 AM
Willy Pete: Re-releasing free DLC so they can charge new players money for it. Brilliant marketing strategy :clap:
27 Mar 2025, 04:31 AM
Soheil: Coh2 still broken server ?
25 Mar 2025, 18:27 PM
Rosbone: Congrats to Relic. Looks like Coh3 has finally usurped Coh2 s the popular Coh. You smell terrific. :snfQuinn:.
24 Mar 2025, 02:46 AM
Nickbn: and again someone else replies. I mean come on guys. Give @adamírcz a chance
22 Mar 2025, 14:00 PM
Willy Pete: @Nickbn you didn't ask a question, and this is a chat box...
20 Mar 2025, 13:11 PM
Nickbn: @Rosbone it's incredibly rude to speak on someone elses behalf, especially when a question is directly adressed to them. I understand your passion for the subject at hand but I want to hear from him.
20 Mar 2025, 10:16 AM
Rosbone: @Nickbn No, I am just saying people should not be using any Relic owned forum since they have proven they ban anyone who says true things about Coh3.
18 Mar 2025, 19:01 PM
Nickbn: @Rosbone do you speak on his behalf? I didn't know. In that case keep us updated please.
18 Mar 2025, 16:47 PM
Rosbone: #RelicModdedEchoChamber
16 Mar 2025, 17:54 PM
Rosbone: @Nickbn True except, the only people on the Relic Discord/Reddit/Steam are brain washed monkey zealots. They wont even understand what @adamírcz is talking about. Anyone else is banned.
16 Mar 2025, 17:54 PM
Nickbn: @adamírcz might be a better idea to voice this to relic directly than to voice it here, in a shoutbox of a nearly deade fansite #justsaying...
16 Mar 2025, 16:36 PM
webdesign-muenchen-w: @Rosbone it is sick
14 Mar 2025, 22:09 PM
aerafield: @adamírcz aren't the first two disconnects free every day?
14 Mar 2025, 19:26 PM
Rosbone: It is so unlike Relic to punish its fans and community.
14 Mar 2025, 12:07 PM
adamírcz: So, I just got a leaver penalty without even getting onto the loading screen because of the game disconnecting, bravo Relic
14 Mar 2025, 10:45 AM
Rosbone: It is an indicator of the very short sighted capitalist view that plagues any company where leadership does not understand the product.
13 Mar 2025, 20:00 PM
Rosbone: They dont care about Coh3 or Coh in general. They are just trying to grab cash by ripping off the small user base they have.
13 Mar 2025, 19:58 PM
Rosbone: Just making mistake after mistake after mistake.
13 Mar 2025, 19:57 PM
Rosbone: It is clear they crapped out an unfinished game. And are now barely supporting it as they make new smaller games. Coh3 is stillborn. It will be meh for at least another 2-4 years. Meaning they killed the whole franchise instead of growing it.
13 Mar 2025, 19:56 PM
Rosbone: For a thing they could fix in minutes. Literally minutes.
13 Mar 2025, 19:53 PM
Rosbone: If I did play coh3 and was mainly a skirmish player, I would be pissed and probably stop playing. And it has been like this since release. Why? I would not tell my friends to buy a game I am not even playing. Lost sales and angered users.
13 Mar 2025, 19:53 PM
Rosbone: I am just saddened how Relic keeps hurting themselves by not fixing 5 minute things like menus. Why anger users with stuff that could be fixed in minutes???
13 Mar 2025, 19:50 PM
Rosbone: I was wondering why people think I was raging. I think it was when I said "because coh3 sucks so bad". That was not my opinion. Just a general feel from top players/streamers. I dont play Coh3 and have NO opinion of it.
13 Mar 2025, 19:48 PM
OKSpitfire: You can rage as often as you like btw, you usually manage to make it pretty funny.
12 Mar 2025, 11:18 AM
Rosbone: So it was a systemic failure across multiple disciplines and check points.
12 Mar 2025, 04:30 AM
Rosbone: Knowing how companies work, I imagine a new hire making the menus. The API they are using is complicated and things were hard to figure out. But at some point QA or management should have addressed these things. Usually within 6 months of starting.
12 Mar 2025, 04:29 AM
Rosbone: @theekvn I dont hate Coh3 or Relic. I just dont understand how you work on Coh3 for like 7 years and the menu system is worse than if a Programming 101 student made it. Feel free to explain it to me.
12 Mar 2025, 04:07 AM
theekvn: + 33% dmg rear hit was best deal ever.
12 Mar 2025, 04:00 AM
theekvn: KT just need fuel debuf from 15% to 50%, Ele arc of fire- aim time improve and they are good to go
12 Mar 2025, 03:59 AM
theekvn: and please Rosbone,I know you hate Coh3 to the bone due to your drama with relic, Still, Can you give a proper point of view instead of raging ?.
12 Mar 2025, 03:54 AM
theekvn: you rather go 76 to unity Whizbang 2.0 or go home.
12 Mar 2025, 03:52 AM
theekvn: also US tier 4 is 145f and Sherman pen 140 nerf is too much.
12 Mar 2025, 03:52 AM
theekvn: Whizbang lock behind CP, meanwhile stuka is techtree progress
12 Mar 2025, 03:51 AM
KoRneY: @aerafield It's possible that it is underpriced for what it is capable of now, no need to go full retard and take it immediately as a massive problem. It costs 60 more MP than a pz.3 and in 2v2 the barrage can be quite strong.
07 Mar 2025, 19:14 PM
OKSpitfire: I do like that they made the Stuka more expensive instead of nerfing it into the ground though. Found it pretty unsatisfying to use before that buff a while back....
06 Mar 2025, 16:35 PM
aerafield: USF already is by far the shittiest faction in terms of countering blobbing and turtling, now they supposedly have one overtuned tool locked behind a BG and it's immediately a massive problem?
06 Mar 2025, 13:33 PM
Lady Xenarra: I think post-2.0 Whizbang buffs, the price is too low esp since the Stuka got nerfed in cost too. Speaking of which, how exactly is one supposed to successfully dive this Sherman in disguise? Med tank spam running into SSFs?
06 Mar 2025, 12:13 PM
OKSpitfire: A powerful, doctrinal unit that outperforms stock stuff? Colour me shocked! :P
06 Mar 2025, 10:49 AM
Willy Pete: Cool you wanna lose your stock lategame arty too then?
06 Mar 2025, 03:20 AM
Lady Xenarra: WTB Whizzbang for DAK instead of Stuka, 5 fuel cheape, 60MP more expensive and next to impossible to dive. :rofl:
05 Mar 2025, 20:27 PM
Rosbone: It is also hard to expect Relic to help Coh2 when they cant even make working menus in Coh3 yet, 2 years after release and at full price+ for DLCs. Thats like asking a fish to do calculus.
04 Mar 2025, 02:58 AM
Rosbone: But this last patch has made good progress for grabbing players. All we can hope is Coh3 gets to Coh2s quality level before everyone abandons the franchise. Its Relic so they will completely f*%k it up as usual. But its a hope/cope.
04 Mar 2025, 02:55 AM
Rosbone: Relic wants Coh2 to fail so players will migrate to Coh3. It is hard to blame them since Coh3 sucks so bad. It needs all the help it can get.
04 Mar 2025, 02:53 AM

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