cause falls are now ? Yes they are being used a lot in 2vs2 games and even in 1vs1 situation. I see 2-3 squads of them per okw player in my games very frequently. |
Not true, not true at all. Would you mind to back up your claims with proper stats/gameplay footage (do not include L2P situations). But hey at least there is free speech in this forums.
Btw good luck scaring that sherman tank and its HE rounds, with your 340 MP FSJ deployed behind enemy lines or if you feel im being picky, a single well placed HE blast will cost you 60 MP and it took a single shot in less than a second. To kill a tank with pzfaust will cost you more than 200 muni and at least 5 squads (worth 1500+MP), Very useful against tanks.
Commandos wreak havok in CQC range, uncontested since they have been in the game, now that they are contested, they are suddendly no longer OP, but FSJ are? HMMMMMMM....
If a running FSJ scares you, good news, HMGs exists, 50 cal is awsome, vickers does just fine (kills models better than any other HMG) and maxim, well...
The problem is that we never really see commandos in any serious game because they are so hard to use. |
Not true, not true at all. Would you mind to back up your claims with proper stats/gameplay footage (do not include L2P situations). But hey at least there is free speech in this forums.
Btw good luck scaring that sherman tank and its HE rounds, with your 340 MP FSJ deployed behind enemy lines or if you feel im being picky, a single well placed HE blast will cost you 60 MP and it took a single shot in less than a second. To kill a tank with pzfaust will cost you more than 200 muni and at least 5 squads (worth 1500+MP), Very useful against tanks.
Im talking mainly as a british player playing against OKW in 1vs1 and 2vs2 situations , when I say they can ward off tanks I mean we can't just run our tanks up to the Fallschirmjägers to attempt to crush them or to lower the scatter. If they have 2 squads of them together which happen quite often then they can double snare a medium tank from full hp which is not very expensive. I feel that with the current power of these elites troops they don't need to be able to defend themselves from tanks. |
I would guess it does not have animation for more than 12 entities.
That's funny lol |
it's statement id false form the start
he didn't brother checking stats or actually test the unit
commando with bren beat falls at all ranges even at max vet
Falchis will win against commandos with the first strike bonus as I could experience it first hand in my own games |
But you just compared Falls with commandos and to make things worse you didnt specified on which specific field falls are better.
I disagree with this kind of arguments because they self invalidate.
Commandos are less seen than Falls because of meta, thats true though.
I see too many people messing the concept of elite inf vs specialist inf. Both are expensive but they are way different from each other, like premium tanks and TDs.
They are better than commandos at everything really . They can kill infantry effectively at all ranges and they can even ward off tanks with their snare. Commandos are alright at close range I guess but even then they cost so much to call in and then to reinforce. You also need commandos in light cover at all time preparing ambushes where falchis can just run at you regardless of the cover they use. |
It's true that Fallschirmjägers can't be compared to commandos , they are much much better than them and they are cheaper as well. Also using commandos against Fallschirmjägers yield pretty underwelming results to say the least. Commandos may have a small sprint built in but they are not very good at doing dmg long range even with the double brens upgrade. Falchis can pop ou of cammo and delete a potential sniper at any range possible where commandos need to be close or mid range to kill them. |
same way u deal with commando with brens, but easier: sniper, explosive damage, tanks etc Well unlike commandos falchis can sprint with the commander ability to quickly kill a sniper and they also have a faust which prevent tanks and other vehicules to be very effective against them in a short time. |
It seems they have no weakness and they can really easily overrun you when they are bloping with squads of 2-3. They can wipe mgs in the front and it's hard to find a counter against them since they even have a faust. With their new performance they should not be able to use the faust anymore, that make them too potent all round. |
Comet without main gun AOE would be made even ore obsolete than it already is. With the new buffs to it is barely alright in 1vs1 situation only. It is not meant to be used against pure tanks. It needs a lot of support to do so and the brits need it to be able to fight infantry reliably too because the cromwell is not very good either at anti infatry. |