With carry I mean ingame as aerafield said. Hold your side is not enough. You need to help other side out or hold /winning vs2.
You can try chatting with like :a kattja would be awesome or defend middle ignore left side. But most cases don't type.
Typing to say that one or multiple units are dead is great I think, it inform your mate of the fact and give them some hope ^ |
Of course there are matches that you can't win no matter how well you play.... even if you would play like a god. But those are around 1 in 20 maybe. In many games it's possible to compensate for unfair matchmaking, for example if you squash the opponent on your side and then flank the other side to help your team.
"Doing alright on your side" is not enough to win an unfair match
Exactly that is how I do it as well you crush your enemy your side then you rotate to your mate side and do the same thing there , also it does help their mental quite a bit when you tell them pios down gren down etc.. |
Nice replay title mate |
LOL it did took damage look at 1secs on the replay that you share it was full hp and then wen hit the mine took damage maybe you were too busy on the game ""frustation"" can be fatal on this game "bro" just dont panic and carry on ,COH3 its coming in 2years on alpha so just wait relax and if ww3 dosent come sooner then we are all OK !
lmao |
Yeah, very close indeed. I picked my commander way too early, being certain that I would seal the deal with a Tiger. What I didn't expect was the AVRE being a total wipe machine and deleting my squads left and right. I really felt the need for an 88, unfortunately this game doesn't have it and British tanks are so beefy that my stomach was full after this game. Anyway, well played and hope to meet you again, as I know now which commander to pick vs this kind of play.
Well played to you as well , yeah AVRE can be good if well microed |
Very close game on Faymonville |
Great game on Crossroads |
Inflitration with pack howitzer? Lol
Lol |
noooo
its completely broke the commander. its at the point that, even though it has encounter able recon at the same price as all other standard counter able recon i think i would demand a refund if it got even a 1mu increase anywhere. making the command panther follow the rules of all the other call in tanks was a travesty enough but making the infiltration nades 4-5mu a nade was just unjustified and i maintain that even considering changes to the uncounterable recon that cost the same as other counterable recon with none of the drawbacks including not revealing itself on the map when used would be a huge disturbance to the balance of the okw. remember here, i paid money for this and expect it to be illogically better in every single way or i want my money back.
anyways, thats why we are seeing more falls and less command panthers. that mu increase amounts to like, 20mu over the course of the match, combined with the colossal 10mp increase in volks im looking at high end 30mu and 50mp more over the course of the game and its just not manageable to make it without falls now. nerf falls and the entire owk faction falls apart
Nice troll there mate lol. Altough what you said inspired something to me. It would be nice if inf nades were priced per nade being launched. The more models the more it cost and inversely. Not sure this can be done though |
If you've ever been in a Jagdpanzer you'd know visibility was shit. (Yeah, I know T-70 visibility was shit too, but at least the recon mode looks convincing). You'd also never "scout" with a tank destroyer.
Why not Luchs or Puma instead? Both were used in recon roles IRL.
Im not really wanting that either I was just quoting him since some ideas were great, like detection on light tanks and light vehicules. |