Kobal
76561198066905274
Canada
Ukf unplayable give snares |
Paula does not like mines |
.. and you have 6 pounder and mortar pit, reason its not being brought up by either of us until now is because we know you cant rely on either for the majority of engagements across the map. Battlegroup is not bad, but aec vs flakht is not a good matchup for the flak and skipping lightvehicle as okw will make you bleed a large amount vs uc/aec with only raketen to force them away for an occasional repair
You can always sit back and use leigs if you wish. Going straight for p4 as okw is also something you can do as okw vs ukf I find, ukf does not have a really good anti infantry light vehicle that can't be dealt with by raketen. Staying aggressive on the move with stgs and grenades can really push them back. And getting early obers can help really bleed them nicely. Don't you think ? |
Vipper is actually right on this I did some testing.
The chosen map was crossroads. I did a regular 4 section build on the live patch, a 4 section build on the test patch, and a 2 section, sapper, Section build on the test patch. The requirement was to cap one half of the map and build one sandbag on the fuel point.
The 4 sections build on the live patch capping speed was 2:05
The 4 sections build on the test patch capping speed was 2:12
The 2 sections, sapper, section build capping speed was 2:03. At 2:12, I capped 2 more standard territory points than the 4 section build on the test patch.
Keep in mind all timers were started at 0, I made sure to edge cap as well.
This means that theoretically, it is true that a brit player will have more map if they go for a sapper after 2nd section because of the reduced cost and build time of the sapper allowing it to come significantly faster than the 3rd section would in a 4 section build. A Sappers squad will definitely allow the brit player to sustain map control early if it just came down to capping ofc.
Whether or not that holds true when another player is contesting it is another story. Will need some case sample games to determine that.
4 man royal engis are still awful to fight with in the early game |
Ukf still comes on top in 1v1 vs OKW. The problem is that if ukf is nerfed too hard it loses badly to wher.
It's probably still favoured yes but okw got a lot more tools to deal with them now, schreck pios for UC/aec , backtech for healing and ukf being toned down massively in their early game. And finally earlier obers allowing you to scale faster vs their sections. |
.. and you have 6 pounder and mortar pit, reason its not being brought up by either of us until now is because we know you cant rely on either for the majority of engagements across the map. Battlegroup is not bad, but aec vs flakht is not a good matchup for the flak and skipping lightvehicle as okw will make you bleed a large amount vs uc/aec with only raketen to force them away for an occasional repair
You can always sit back and use leigs if you wish. Going straight for p4 as okw is also something you can do as okw vs ukf I find, ukf does not have a really good anti infantry light vehicle that can't be dealt with by raketen. Staying aggressive on the move with stgs and grenades can really push them back. And getting early obers can help really bleed them nicely. |
Well you have raketens to break trenches now and leigs if you need vs sandbags. Also you are only talking about mech which is a huge mistake, going battlegroup allows you to get stgs much faster and throw more nades, reinforcing your field presence even further. You also get very cheap healing with it. |
Its not as if volks are having a free pass on pushing entrenched ukf, only option being incendiary nades that cost muni that you also require for healing and to get stgs just to be able to not get outscaled by bolster sections. I do agree battlegroup is more reliable backtech now, but its stil heaps cheaper to tech a medic squad for ukf, which buggy nature thankfully is also getting addressed
Well you have raketens to break trenches now and leigs if you need vs sandbags. |
Trenches build as fast or faster than sandbags when sections are 5man.
No, trenches always build faster than bags in the preview. |
Very good post and well presented Kobal. Congrats!
I will add that AEC timing was nerfed too much now... but IS and Comet still need some nerfs.
Thanks, I don't think IS still needs nerfs after what they just received lol. Also comet did get nerfed slightly but nerfing it more without making the cromwell have better aoe or pen would be too hard for ukf to reach a comfortable mid to late game army. |