Most call-in abilities insta-kill e.g. Gustav. The only reason to use it.
But demo-charge? For that price and building-speed? Sure you have to be there, but insta-kill? That would be too much.
Having to be there is a huge deal. Having an expensive squad like 100m behind enemy lines in the lategame, even with camouflage, is no small feat and a decent risk and then you have to actually lay the demo in full sight of the enemy, and then successfully hide or retreat to avoid losing a nearly 400mp squad in exchange. If that's easily done then there was an issue with where the LefH was placed, especially when one out of two axis factions have access to a free super-bofors as their T4 building. |
It's stupid that you can use it on nigh invincible buildings with no counter. I wish they made them decappable like in Coh1. |
Im pretty (read: extremely) out of practice, but I'd be willing to personally test that claim.
Plz plz plz.
I am waiting for the moment, when this guy will engage the battle vs ullumulu. I don't even know what result i wanted to see
Battle of the gods. |
Brits can make garrisons with Tommies and blow up things that make it so you can't make trenches with sappers. 25% increased range in green would be so broken it wouldn't even be funny....
Yeah please no. It's already kinda broken as is. I'd almost rather just see it get changed to a suppression buff at vet1. |
Wants to 1-shot a 70 fuel LV. /thread please lmao.
Schrecks are literally just zooks but comparable or better in every way except reload. They're fine. |
^You can have base medics if you put forward assembly in base and upgrade it with medics.
Doesn't make much sense, but modders have gave us the option to do so, problem with it is, its hefty mp cost and brits don't exactly swim in mp, especially now post tommy nerf.
Well, it mostly doesn't make sense because brits already have arguably the best, most accessible healing in the game. It's only 50mp more in total cost than an ost med bunker but the real problem is that brits are a garbage faction with next to nothing good about them now except churchill, comet and commandos. |
Nah!! I just blast em mortars or fow fire with paks. So the question of moving away never comes up.
So why were you complaining about it shredding light vehicles? It's not like bofors can chase them lmao. And while we're at it, schwerer shreds light vehicles too. So does mg42 with API rounds. Plz nurf kappa. |
Y'all aren't taking this seriously just because it's a codguy thread but he's right this time. Rangers are overnerfed and no longer cost/effective. They're simply not what you expect from a 350MP, 3CP doctrinal infantry that requires minimum 90 munitions.
Comparing them to Paras is out of question of course, Paras are balanced with their doctrines being not-so-powerful. So, buffing them to Para-levels is a terrible idea.
What I suggest is, instead of directly buffing them, give them a bit of utility like smoke/white phosphorus/sprint/moving camo etc. If they're supposed to be the versatile infantry that can choose from 3 options, giving them more utility shouldn't be a problem. I'd like to see a sprint ability but I'd prefer not to deal with sprinting triple-zook Rangers so, I suggest giving them a smoke grenade or moving camo to make them better against support weapons. This should also make the Vet1 bonus better by indirectly buffing it.
Edit: Now that I think about it again, it's possible to lock Sprint ability behind the Thompson upgrade. And giving them stock camo isn't a good idea. So, Sprint or Smoke would be better.
Rangers got nerfed like once lmao.
Rangers are fine IMO, they're really really good at being a simple killing unit. If they had any utility they'd be OP and you have other units to cover utility for it. You can even make them sprint with captain vet1 ability lmao. I personally like paras better because of tac assault but you can't get a pershing with airborne doctrine. |
I dont compete in 1v1s. Thats why I am not on the top.
I win any 4v4. And I am sure I would beat top ranked players the same way.
Imagine winning 4v4s and thinking you're good. |
I tried using them and I wasn’t impressed. I’d rather save on manpower and go heavy sappers with an extra Bren. Way better on the economy, more affordable, and lets me pick royal engineer regiment to get that OP af AVRE.
+1
Commandos cost too much to be used as frontline infantry |