So your solution to volks is to ignore your SLIGHTLY cheaper troops because they are going to get shit canned (despite being nearly the same price) and use the 50mp more troops exclusively, or spam the more expensive MG (the one with the deathloop that suffers greatly from enemy flame nades that can be thrown well before Supression) for the soviet
As ukf you need to be completely defensive with your 30mp more troops and make sure you don't get caught out of position
As usf you need to blob your 30mp more expensive TROOPS AND keep them in cover so you can "at least push volks back to have some breathing room"
Sure sounds like volks are operating according to cost. Completely dummy things around their cost and force defensive play out of units that should be outclassing them.
I'm ko mathematician here but shouldn't the outmanouvering and sticking to cover to get the upper hand not be on the CHEAPER unit, not the more expensive one?
Volks need to be decently good because they are the only mainline infantry unit OKW can build early-mid game, same reason many of you are arguing about Rifles' potency. And Rifles outscale Volks hard later on, when they gain some vets.
You don't exactly need to be defensive against OKW as UKF, you can push slowly with the MG or UC. Soviet can do the same, but many times better with Penals in clown cars. The Maxim is not as bad as you think (even crazy good with lightning fast setup-teardown time), you just need to screen it with Conscripts and you're set.
If the cost is your problem then I'm fine with increasing their build cost to about 260-270 MP, but their reinforce cost should stay the same, they are weaker in the long run after all.