The problem is when a new faction came out it was OP as shit, amazing, super fun, crush the enemy, hoorah!
You can't just nerf them hard. You paid money for an experience, and it's Relic's fault for not making it a balanced experienced. But as a consumer, the content you paid for becoming worse? It's a sour taste in a lot of peoples mouths.
Granted it's been years now, so nerffing them down to vanilla would be ideal. But Buffing the Soviets and the Wehrmecht would also motivate more people to play them.
So, pick your poison. |
*looks at miserable state of AAA industry*
...and that's surprising how...?
Crunch, burnout, constantly doing the exact same game and reusing the exact same formula(hello activision cod, EA fifa and bf, ubisoft literally everything) stress.
Dev studios we used to love are gone, if they still are around, they are just void husks of what they once were.
You want a game made with heart and for players? Go indie.
the feels
Yep, almost like once gaming became so monetized they are one of the biggest money makers out there. Treated like a hollow business. They're not run by passionate people looking to make great games anymore. They're ran by people looking to increase the bottom line, to increase stocks and to monetized the shit out of everyone.
DLC
Season Passes
Premium pre-paid beta access
All for broken games. And anyone who's out there throwing money at these idiots deserves it. We have to vote with our wallets on these issues. |
No it won't. Thats more men than 3 of the other AT guns and it can still retreat. It doesn't have the gun shield sure but it can't have everything
6 man soviets on a rak makes the damn thing near immortal. 5 will still make it very survivable. |
That is incorrect. A counter is not always, and should not always be on top. Despite the MG countering infantry, a well played infantry and or a poorly played MG will get flanked and beaten. All counters in the game should require some effort to use.
So are we saying the Panther has no counter? I'm confused here. Button, Satchels, Mark Target, Mines, self spotting TD's all exist as well as AT guns. What's the Panther not having a counter to again? |
Maybe the easiest stop gap is to remove retreat but give it a 5 man crew.
It performs very well when I steal them as the soviets ,6 man crew seems OP, but maybe 5 would spread them enough that indirect fire isnt a problem ,but you'll want to run if you see small arms coming your way. |
Ok, but it will still hit the ground the moment there's cover or minimal elevation. Such thing can't be fixed.
Crew props it up on a box first. SOLVED. |
I think if we let Raks stealth but not move, and decreased the setup/aim time you could have a unit that performs well but can get the heck out of dodge when it needs to.
This also may come with removing it's ability to retreat.
-Moving Breaks Stealth
-Can't Retreat
-Increase firing arc
-Decrease setup time
-spread the crew out/5th man
The only reason raks make it to the late game is the stealth mechanic, they die super easy to anything. So you need to do something to help it's survivability if we nerf how useful it's stealth/retreat is. |
Yeah the RAK is annoying to fight, and it's annoying to use.
It should be like the Goliath. It only stealths in cover, maybe it can still move.
But if we're making the rak ANY better, I'd say it can't move while stealthed. It moves decently fast, and I feel in large games the Rak-pack needs 3-4 and you're just obliterating allied tanks and it's sort of how you deal w/ them as OKW until you get a Panther out? Pz4 can slug it, but ideally you want some hard TD. JP4 is nice, but you need a good infantry killer.
So you build the rak pack. Listen Raks are pack animals, they need to form close bonds with one another to effectively fight. The form a family use, it's a beautiful thing to watch a Rak pack hunt, even if they are dispeciable creatures. I think we can all agree, nobody wants them. |
Command Panther is expensive. If you're nerffing it. It needs a price adjustment. To my knowledge, it's not much more survivable than a regular panther and its vets apply to to other vehicles, not itself. Right? |
I'm a big fan of moving Obers to Mechanized, and not giving them the LMG upgrade until T4 is constructed. This would be sweet, I've never even used an Ober without an upgrade... are they any good? LOL |