PG are not a close range units, they are a mid range unit. Losing at their optimal range from a unit with lower tech and cost, does no make sense...
Sooooo an axis mid range unit can have awesome close range dps, awesome mid range dps, and hit all the way out to 35, but a soviet mid range unit can't have ok close, good mid and ok long range dps because .... things.
Penals with a munition spend get lunched by vanilla PGs from 0-35. That sounds like a pointless unit to me....
Penals with the suggested number will not be a long range it will be a unit that can outgun most axis units in all ranges, and that is simply bad design. Squad work allot better when they are good at some range but weaker in another...
Jack of all trades master of none.....
Your confusing base line stats for the SVT with how the unit would perform through the game.
They would slightly outgun grens for cost & lose to volks for cost. As soon as grens get their lmgs or nades they would be far far better at range......
PGs/SP would still be far better up close.
Obers/lmg grens would still be far better at range.
One should probably take some away from the cons and adjust cost and/or increase their far DPS a bit and/or give them some defensive bonuses when fighting from cover.
There simply needs to be a different role for each unit. Currently both are optimum to fight against axis mainline infatry at mid range. Penal are simply a bit better at it and bit more specialized in anti-garrison anti-building, while conscripts have more utility and abilities.
If you want examples of roles sent me a pm
Penals are not currently optimal at mid range, currently their meh short range units.