OST officer - improving this unit would help a few OST doctrines
OST Sector Artillery - replacing this ability with Zero Artillery from OKW would help a few doctrines as well or simply make sector Artillery non sector dependent
OST Close the pocket Doctrine - I'd personally would like to see a complete rework of this doctrine since.... lets be honest this is a fucking troll doctrine for 4v4s (in my opinion), but more importantly is incredibly map dependent and still incredibly difficult to pull off, especially in 1v1s and 2v2s.
Good suggestions!
Close the pocket is definitely map dependant.
The one where there's mines as you are coming to one of the CP (forgot the name), and Red Ball are the best maps to use this ability.
IMO, map makers need to focus more on implementing critical capture points for this commander to be viable