-stand fast repair at a slower speed
Yes but in late game they will still have their invincible force fields,but at least now Axis can reach late game with a much more powerfull army |
Reduce bofors accuracy on retreating infantry,reduce bofors penetration and rof.Mortar shouldn't have auto fire such an insane accuracy and double mortar should fire a bit slower when auto firing.Reduce auto fire range,accuracy/increase scatter,reduce price to 300MP.Take bofors barrage ability and give it a button for AA/ground units mode.Brace on all emplacements should be possible when a british infantry it's garrisoned or when forward base it's near them.Also forward base aura shouldn't have an insane range to allow 4+ emplacements to have their brace possible(without garrisoned infantry).If British want early game brace,they should garrison the emplacements and in late game,their emplacements shouldn't be affected by this tweak.This tweak leave british emplacements strong in late game and make them easier to take down in early game.
TLTR:
-reduce mortar price(300MP)decrease auto fire range,accuracy/scatter,double mortar rof when auto firing reduced
-reduce bofors accuray onr etreating infantry,reduce penetration,rof,swap bofors barrage with AA/ground mode ability
-brace should be possible when garrisoned or near British forward base
-british forward base aura range for brace(without garrisoned infantry) shouldn't allow more than 4 emplacements to have brace without infantry garisoned |
Make them 360MP and to come with stg or leave their place as it is,reduce their vet requirements by25% and let stg upgrade take like 2-3 seconds...i mean,they should be deadly behind enemy lines |
Or make them with stock stg and a panzershreck upgrade,maybe increase their cost to 360mp.Otherwise I would still build pzgrens instead of stormtroopers |
Soviets received their cookies too, if we are to mention penals and T34s. Default mortar for USF opens new strategies, changes for M36 and for scott are also rising the faction.
Related to OKW, all of these changes are due to the shreck removal from volks. Will OKW be a stronger faction now? YES. But also soviets will be a stronger faction.
The only "forgotten" faction is OH even if it will tech faster. They are a resources eater while having almost the weakest core infantry now.
I foresee for 1v1s an even weaker OH than until now, given other factions' buffs. From 2v2s ahead I don't really know but overall there will be simply no reason to chose OH over OKW.
Yes indeed,make pzgrens better vs british infantry,make grens to survive a little more,make ostwind accurate and increase it's rof |
The game should be balanced even on 4vs4.Stand fast it's stupid,vickers spam to bofors,mortar spam it's gg.I hope you realize what 3 okw,1 osther vs 3 british,1 usf means.Allies win so easy with so little skill(sim city).Stupid placed bofors,mortar should be punished.I don't want 2 mortar pit with their ability to fire faster to wipe/take half hp vet2-3 3-5 infantry squad that are SPREAD,not blobbed in green,yellow cover just to capture a stupid VP.They lockdown 1 bofors,2 mortar pit+stand fast until 30 minute where it's gg.What a useless balance in 3vs3,4vs4 |
Make obers vet faster by 25% to accommodate when they come and because they face vet2-3 IS,rifleman by that time |
Obers are good only vs soviets(that seems balanced beside maxim spam) and vs USF and UKF blob are so bad even 2 is vet 2 brens+piat.They are so bad that don't worth building.I beter build 3 volks and go 6 volk spam than 3 volks+2 obers.Seriously.Ober hit so much,do damage so slow vs IS 2 and rifleman with lmg that reap everything.Obers should be 360mp,35 reinforce and 25% decreased vet OR let them 400mp but make them more accurate,increase rifle and lmg damage just a bit like 15-20% |
as Ostheer vs soviet make mg,gren,gren,gren,mortar,t1.vs ukf:mg,gren,gren,mortar,gren,t1.Vs usf:mg,gren,gren,gren,t1,pz gren
as OKW vs soviet:volk,volk,volk,ieig 18.Vs ukf:volk,volk,sturm,ieig18.Vs usf:volk,volk,volk,2-3 obersoldaten(medic hq,flak truck) |
I am grateful for what Is granted to me by the almight lord.
I also think panzershrecks are extremely broken and frustrating to face as USF. But that's another topic. This one is about Bars/Zook/M1919 Doomsday satanic blobs.
Why should a 400MP/60 Muni Tier 4 unit require so much babysitting? Considering they get their asses handed to them by brens m1919?
Yeah it is much worse now. Any one who builds obers against UKF/USF needs to L2P.
Well,it's sound as L2P but obers shoud be elite infantry meant to help fight hords of mg,infantry etc but.....i find late game volks spam+king tiger the best choice because reasons.I mean it's better than making obers that can't survive long enough to make usf blobs retreat.Just make obers 340,faster reinforce time and 25% vetting faster(why?)it takes so much to vet them if you have 3 squad because they split the kills. |