If there was some odd behavior with the abandonment then I dont see why they couldnt just fix that instead of making them undecrewable because I would also think it would be dumb if they could be wiped during brace or by snipers but I still dont see why emplacements cant have a system where the emplacements is invulnerable to decrew at high health but as health lowers its chance to be decrewed increases.
The fact that the emplacements are units shouldnt make them undecrewable, if units wernt supposed to be abandoned and recaptured then why do vehicles get abandoned?
I know emplacements have damage modifiers but I dont have access to the stats so I dont know what they are in detail but I know they are supposed to be vulnerable to fire and explosives which would be really good if the Feuersturm doctrine wasnt complete trash(not that there arnt other options for explosives but for fire there really isnt any fire in the OKW outside the feuersturm doctrine other than the vet 4 stuka barrage).
In this case, you're disagreeing with the developers. It was decrewable and now it is not.
December 3rd 2015 Release Notes:
EMPLACEMENTS
* Can no longer be abandoned
https://community.companyofheroes.com/discussion/241299/april-27th-balance-preview-mod-release-notes#latest
Which is why the vehicles now have to be repaired to 100% before they can move.
You are disregarding mortar half tracks (flame ability), 251 flamer, engineers, incendiary grenade, Stuka.
Whoever is comparing them to MG bunkers... MG bunkers do not cost any pop cap. They also have mg42/mg34. The bunker is just an alternative. In the case of UKF, do they have mobile mortars? No. So they need something to make up for it. Flak HQ also does not have pop cap. Whoever is saying is risky to use offensively, most just use it cover a rear cutoff point. This defeats the purpose of the game of flanking and taking over cutoff points when an enemy is fortified at a certain position because now both are heavily defended.
And for UKF 17 pounder, please give me pak43 instead. I would die for a pak43 instead of 17 pounder. Pak43 = lower pop cap (12vs20), perma shoot through sight blockers, decrew but not destroyed, lower cost (mp and no fuel cost), relatively small target versus massive hitbox. A JT can kill a 17 pounder but can't kill a pak43. UKF pays more for less.