Forgive me, I only read a few lines, but the problem is that you have your perspectives skewed up and your darkest shades on.
Red Alert has blobbing. People Crying "blob" in CoH when they see four units of the same kind simply need to take a deep breath. Make your own game where every unit has a heavy tank restriction of one at a time. I think blob is when okw get his 2 sp and his 4 volks all upgraded moving as one
If they are 2-3 unit tighter that is not blobing |
Ok I have been playing mostly Soviet right now (only them from the penal buff) and I always asked my self what's better between at partisan and guards troops?
One cost less has more burst vs tank clock and spawn from all house the other cost more has 6 men don't need to research for at nade has more than decent ai , has nade ,and more damage on the long run so if I plan on skipping tier 2 going tier 1 and rushing t 70(yea I'm a scum) or tank
What wound you use ?
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Can we just have more guide overall ? |
I'm on board with letting gren medkits heal 80 as a first stage. Letting grens heal themselves seems like it could have unintended consequences.
Something needs to happen to OKW healing I think everyone can agree. However if they can get it from base there is basically no reason to get battlegroup in 1v1. Maybe you would have to move the mg34 to battlegroup to compensate.
As for Brits I'd prefer if they could build medics (like they get from the glider) after a certain stage of tech. ober to tier 1 infrared half track to tier 4
LMg 34 upgrade only at tier 4 now med HQ is viable again |
watch out, allied fanboy has spoken TriHard
don't waste your time still don't get why mod don't ban him maybe he is donating ? |
Make them man power only so they are fucking expensive and if you don't tech all your fuel go to waste |
The more straightforward to remove the necessity for the Stug is to do what VindicareX indicated.
Moving Stug to 2.5 could be an option only if Ostheer is no longer allowed to skip tiers anymore.
Otherwise, everyone is going to trivially skip T3 and rush T4 for their Brumbarrs:
- The Stug is the star-unit of T3; that's literally the only reason why you want to have T3 up in the end-game (P4? Ostwind? lol)
- The Brumbarr is the star-unit of T4. I don't need to explain to anyone what it does.
Speaking of which, it is now, incidentally, a lot easier to skip tiers as Ostheer.
Before the patch, if you had BP2 researched it used to take:
- 75 fuel to get T3 up
- 150 fuel to get T4 up, if you skipped T3
With the new patch (which reduced the price of the BP upgrades, instead of the buildings themselves), it takes:
- 75 fuel to get T3 up
- 120 fuel to get T4 up if you skip T3
Which means that, currently, it is entirely possible to do this. However, with the current system, skipping T3 means you are going to lose access to Stugs. (and it's not easy to spam Panthers AND Brumbars)
you see the problem of a tier if 1 vehicle is moved out and it become useless lol |
oh lights unlock 300/60
su light unlock 525/130
It is obviously broken. Making 222 cost 230.20 as in notes won change anything. You need to make bf1 and t2 1.5 more expensive.
60% of the games i play they dont build t1. You cannot play against this without paid doc. su light unlock 10 fuel lol |
It does. Since it's the LMGs which are "suppressing" the tank.
I'm just imagining the guards shooting at the pilot inside the tank and he is like :"Hans,there is too much noise I can't drive ze panzer is gona give me headache""do it for ze fatherland" and he slowly press the accelerator |
You do realize its the DPs that button, not the PTRS?
it still make no sense |