Pz4j is master of AI (scatter bonus in vet bonus) and have high armor
The ez8 has nothing compared to T 34-85.
like armor, moving accuracy, moving scatter, pen |
I would not trust most places to find stats. Btw you got Vippered, jk . Anyway, all the good usf players know the mortar is a fuking trap. 1 may be used to clear a small garrison, but that is about it. You are far better off stalling for the mortar halftrack or pak Howie. Next patch, you will be better off using Soviets. Punish the silly spammers with a couple of snipers or clown cars.
jove uses it and gets it to vet 3 well enough tho |
Overall considering 1.3 changes, this is my bet.
Through the changes applied, biggest winner will be OH. But that won't put it at number 1 spot. It will be n2.
That will be USF/SU for 1st and 3rd spot. Either USF due to OKW changes or SU because i had the creeping feeling that something new (or old) might arise as most dominant way to play.
OKW/UKF as 4th and 5th interchangeable.
Waiting for been completely wrong. let's hope we are both wrong, wish a meta where everyone is first and viable |
.
And that also applies to many other units, with the difference that Penals are not as great into the mid-late game, which on teamgames, arrives way faster because people can actually skip tiers and key units.
just so u know, upgraded pfusi and penal have similar dps, and almost same vet bonus, and people consider pfusi quote: "THE BEST SCALING INF IN THE GAME"
so they fall of cause ? |
test the vicker, it suppress like mg 42 but not pin like it, and thanks to the increased suppression it does not snipes model before suppression
the aim time buff > the wind down nerf, now u can counter snipe osther (impossible before)
cromwell was always good, people sleep on it, it's a more AT version of the sherman with less utility and no moving accuracy
okw only real buff i think was the doc units right ? other were more like vet adjustment or nerfs
or complete experimental reworks like puppchen
|
Yeaaah, you go take your own advise here please.
the dps should be the same , it only affect them with the bolster upgrade, the nerf to RA out of cover is only felt when u are a moving or retreating as u want ur IS in any form of cover always, then the sniper got a buff, the Cromwell got abuff, the comet got a buff, the vicker now works like mg 42 |
Seems like that would work, assuming that it isn't too difficult to program.
it's not difficult,ost works alike that for example (can't build tier without battle phase) |
Because stopping the "snipes" is exactly what will make them much less potent as they no longer will get easy edge in combat, received accuracy moved to cover also puts a micro tax on them, making blobbing and a-moving that much weaker.
Volks in comparison are completely unchanged.
Considering early game alone, that's why OKW should be above UKF.
katitof u might want to check the bias a bit, saying that IS are nerfed a lot cause they now can't get some lucky snipes like before and then saying that increasing mp cost by 10 mp is almost nothing |
Scotch, Noggano, VonAsten, Isuldur, they all chose the British and the Soviet in Final Game. The only one, VonIvan took the risk.
Also Anniversary classic tournament the USF showed the worst result - 0 wins. I repeated this many times, but people still argue with me and ignore the results of tournaments.
Last tourney USF won tho ? |
Why ukf lower than okw ?
I mean they nerfed almost nothing and buff a lot , IS “nerf” will just stop snipes the dps should be the same, mg buffed, Cromwell buffed, Churchill less spammable , buff to FF , buff to sniper |