CQC troops are desinged for close quaters combat, which is exactly what urban setting is. Stupid does not even being to describe your trolling attempts here.
Once more pls stop personal attacks.
CQC is not limited in urban setting and can easily happen in forest maps. Thus Shock troops are not "urban specialist" as you described them and they will not be until the get specialized anti-garrison weapons.
In addition the are offensive troops and not defensive and they do not fit a commander described as urban defense thematically. |
It does not make any difference. This game is not Assault and Defense sides, only the skill decides Assault you or Defense.
Shock troops are offensive troops not defensive. |
You could say that about a lot of abilities in the game. The doctrine names are loose themes, not absolute rulesets.
Yes one could say that about allot of abilities in the game.
But one can not claim that "shock troops" are designed for urban defense. They have nothing special for urban fighting or for defensive fighting. They are CQC assault elite units. |
They are urban combat specialists. Urban defense was never about defense, even prior to rework, stop intentionally ignoring common sense.
They are not "urban combat specialists" they have nothing specially designed for urban warfare over other CQC troops and they certainly do not have anything that help defend.
PLS stop the personal comments. |
PLS stop posting historical staff in feedback thread, I have create a separate thread to discuss the issue.
Regardless if shock troops are "engineers" or not in real life and in game they are assault troops and do not fit "urban Defense" commander thematically.
https://www.coh2.org/topic/83519/about-soviet-shock-troops-in-wwii |
Yes, it does.
Because guess what?
If they had their historically accurate name, people like you would get a stroke out of confusion.
Clearly you see cons merged with guards then
Tone down your stupid please, you've been told at least 10 times to STOP being stupid and not able to tell shock armies WHICH WERE SOMETHING COMPLETELY DIFFERENT and shock troops WHICH WERE ASSAULT ENGINEERS.
But if it can make you feel better, can we give shocks ability to place barbed wire and repair, so jagd wölfe will finally understand the origin of the unit?
Even if one agrees that shock troops represent "Assault engineers" (and they do not), the assault engineers are used in assault and not in the "defense" and thus do not fit the "Urban DEFENSE" commander thematically neither does a Siege tank as KV-2.
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Shocktroops were "invented" during siege of Stalingrad.
Do you think soviets were the ones attacking the city?
You confused shock armies(which were a thing, just like guard armies) with soviet combat engineers using body armor, which shock troops are. And guess what? Shock armies and divisions were not made all out of shock troops we have in coh2, same for guard armies.
The shock troops in WWII where offensives troops with the mission to create gap in enemy lines. That is why they where equipped with body armor which would little point in wereing if they where used in defensive positions. |
Let me point out that neither rifles nor volks have access to snipers supporting them or a very powerful HMG right from get go.
Let me point out that 5 men grenadier are not available from the get go since the require CP2.
Let me also point out that my suggestion about 5 men grenadiers, also suggested a tech cost attached to them, being more of choice in investing on infantry at the cost of delaying vehicles.
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Panzerbusche as AT weapon make very little sense in that late German army , it was used a grenade launcher thou (including AT grenades).
If one wanted to add an another anti tank option for axis infantry one could use P.Faust.
This could work as follows, the unit has only rifles equipped and the ability to equip with P.Faust when engaging armor, ability goes on cooldown after firing. P.Fuast do not cause engine damage (one could add a stun at close range to avoid being crushed) and are about bazooka level. |
... They both have a place I feel and making them rifles might negate choice because a 5 man, accurate on the move unit in itself if great (see rifles who are designed to operate with no support at all and stg volks who are designed to make support obsolete)
Both riflemen and Volks have access to weapon upgrades the suggestion for 5 men grenadier is that are about riflemen level and are there to protect LMG grenadiers from being rushed.
They will simply not be able to operate on their own because they will lose to allied infantry that have upgraded with weapons.
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