@ Vipper
Thanks for putting forward your analysis. Interesting points you bring up....
You are welcomed.
As you point out Commissar's heal is closer to UKF heal and further far away from ostheer.
I am not sure how many games you have as ostheer but imo it simply not viable for Ostheer player to heal only from medic kit unless they are using the free one. Ostheer needs those munition for LMG upgrades/fuast/mines.
The duration does not really say much either since:
A) Commisar heal multiple squads, medic kit one and there an animation and time that 1 or two squads need to immobile for heal to work.
B) Total amount of heal/speed of heal unclear (I have not check this stat) so the duration of the ability on its own does not really say much.
As for use aggressive conscripts let my try to explain in more detail what I mean.
If one use a conscript army with ourah flanking/molotovs then one would be better getting base heal since one would probably sustain casualties and have to reinforce anyway.
Commissar on the other hand offer a different ways of playing:
either blobbing around the commissar so one can benefit from his other abilities like "Not One Step Back"/"Hold the Line" with these abilities working better in prolonged cover to cover fights
or
defending in cover where the commissar can move and heal after the fight
or
the use of Penal
or
the use of support weapons
In these situation aoe heal is great.