Typical Vipper and his shenanigans to masterly bait people into debate. Ffs the guy said that 120mm has bigger AOE. Why is this 1 page long holy war is even a thing is beyond me.
Instead of posting about "vipper" stay on topic and answer a simple question.
When an infatry squad is hit by an 120mm mortar, is the damage taken "identical to any other fucking mortar"?
If your answer is no, Katukov claim is false and so is donofsandiego who not only agreed with him but in addition claimed that HM-38 "doesn't do *more* damage than the mortar" and that people only think they it does more damage because "placebo effect from the larger explosion visuals"
No one ever claimed otherwise. You're trying to correct people for something they never said wrong.
He clearly stated that AoE is different, but max damage is not even before you tried to "correct" him. Please re-read his comments for context.
This is simply not about max damage but about how much total HP damage an infatry squad will suffer when hit by these weapons.
User didimegadudu has claim that HM-38 does too much damage on infantries squads.
Exactly. I think some people get a real placebo effect from the larger explosion visuals. It doesn't do *more* damage than the mortar, it just has better AOE.
Saying that some people are delusional when their units actually takes more damage is something else.
For example an infatry/support unit can be hit by mortar and lose 1/3 of health bar and it can also be hit with mortar with better AOE profile and lose 1/2 health bar. In the second case it will have suffer more total HP damage and that will not neither a placebo effect nor "large explosions visuals" effect illusion.
Better AOE will result in doing more damage in most cases.
Right. Let's cool it with the semantics for a moment here and realize that we're saying the same thing. I said "it isn't doing *more* damage", as in it's not doing more damage on a direct hit or something, it's still 60 damage. And I said "it just has better AOE". Now, if you think about that statement for a moment, you will realize that having a better AOE implies doing more damage over the area of effect.
EDIT: I'm not mentioning the delayed fuse rounds because it's not applicable to infantry, because they can just move out of the way.
PLS explain what in your opinion is semantics in this case.
If an infatry squad gets hit by mortar with better AOE profile the total damage its entity will receive will more than a mortar inferior AOE profile.
That has nothing to do with the "larger explosion visuals" and "real placebo effect", better AOE profile mean more damage.
Exactly. I think some people get a real placebo effect from the larger explosion visuals. It doesn't do *more* damage than the mortar, it just has better AOE.
That sentence does not make much sense:
1) infatry HP is 80 so if a mortar did 160 damage it would still do 80 damage to a entity.
2) Better AOE profiles means that it will have wider kill radius and will do more damage at greater distance and that actually mean that a unit with better AOE profile it does do more total damage to infatry squad.
Dont know why you are only refering to the label HE and AP. Overall it isn't the best AI shell nor the best AT shell. At AI I like the shell of other mediums like PZIV and T34/85 a lot more, both deal less consistent damage but have a higher chance to wipe. Higher Wiping chance clearly outshines more consistent damage with less wiping chance in a game that is about unit preservation. Keeping your vetted troops alive is key. In addition PZIV and T34/85 don't need to switch shell to be efficient vs armoured targets. A further advantage.
You can check Tanks shell here and see why HE Sherman is superior.
We don't need to talk about AT, there are multiple tanks better than 76mm in that compartment. Thats fine of course because 76mm should be more of an allrounder.
In the end beeing op is just about a unit being too cheap for its performance in ressource cost and population. I already said that a cost adjustment could be necessary
The 76mm has the most cost efficient AT shell and it penetration values are way high than other units of its class.
they are the same. If you nerf Path then LJI must be nerfed too.
Both of them are agressive scouting unit,
Great lets make Pathfinder CP 1, 340 manpower units, that need to buy the scoped rifles after they tech.
There you have they will be nerfed and be the same.
Allow me to make a suggestion, if in your opinion JLI should be nerfed start a new thread about them explaining how and why they should be nerfed.