Money is the reason why Relic is in business otherwise they would be bankrupt. I think Relic is smart in concentrating all of its effort in AOE due to larger audience. COH is a great franchise but the amount of investment $$ it takes to produce this product and with already dwindling customers, I dont think its a right time for them to release the game just yet. I think what would help Relic the MOST is take a page from Blizzard and make COH2 a free to play game and monetize cosmetics as the community grows.
The biggest problem I see for the future of RTS game is that majority of players are much older compare to average gamer. I rarely see young gamer play COH2 or any RTS.
What I'm trying to say is, if you focus on the player then you gain more players and money, if you focus on the money then you lose people and thus, money.
In short, try to keep your players happy, not view them as walking wallets.
And yeah I've noticed that as well, I for example played my first RTS, which was Age of Mythology back then, when I was like, 4 or something. I don't see that happening much these days around, kids are mostly playing Fortnite and stuff like that.
I am a member of the big Discord group where people play in CoH2. And almost all of them say that they continue to play in CoH2 because there are no alternatives. Players have a demand, the market has no goods. So the AAA strategies will be in high demand. But I have already said the reasons above.
Valve relied on old glory as well, Half-Life 2, TF2, Counter-Strike, DOTA, but new contenders in the form of Blizzard start popping up and challenging them.
Same thing will happen here, even if it isn't Iron Harvest, one day a game will just pop up and push CoH2's status as defacto the current WW2 RTS game off and plant itself on the top and Relic will keep scratching their heads wondering why and how it happened when the simple answer all along was that maybe listening to your community and not being so money hungry would have helped, a lot.
With "the community" you mean a grand total of 63 voters of which 22 voted no anyway?
The Tiger Ace skin is Relic's artistical property, has a gameplay role as a very clear visual communication tool to players and is something people paid for on top of that. We couldn't just change that because some people think it's ugly.
If you want a poll I suggest you also make one on the Facebook page, Steam forums, CoH official Forums and so forth, or make it like the one for the commanders. The polls on here mean nothing when most people are just here to troll. If you want something more official, you ask the entire community.
Second, it looks weird, is ugly and apart from basically yelling "HEY I'M A SPECIAL TIGER!" means nothing. The black one is from CoH and looks wayyy cooler and communicates that it's in fact, the ace of aces because the unit icon is even printed on the turret top.
Third, never did I say that you were at fault, I said Relic, which I know are calling the shots. So I don't know why you always have to be so defensive thinking that whatever bad thing somebody says about the changes and balance or the lack thereof they mean the community team. I am well aware of who's pulling the strings.
They are a business with shares in the stock market and their first goal is to satisfy investors not gamers.
They have shares in the stock market because they USED to publish good games, a very, very long time ago. Now it's all about just milking most 12 year olds of their parents' money while losing their player base more and more every year over SJW and money milking actions.
Ergo no $$$ if no player, that's what these people need to understand. You make good games and you focus on the player, you get money out of, you start focusing on making money, and not the player, you lose sight, go blind, start losing people and thus, money, which will one day end in your demise.
EA, Activision and Blizzard are all classic examples of this.
EA is known to have started this DLC trend back in 2009, but before then they were known for good games the likes of Battlefield 1942, BF2, 2142, BF:BC2, BF3, FIFA, the Sims and so on and so forth. Now they dish out mostly SJW "stuff" (Blacks consisting of around 50 of player skins in a match in BF1, women so in BF5 as well) and having those season passes or whatever and loot boxes, and are trying to now call them "surprise mechanics" to go over the look box drama which is obviously not working and even backfiring in their money hungry faces.
Activision was responsible for some superb games like CoD, CoD2, CoD: WaW and CoD:MW but now have gone beyond the number 4 with their rehashes and even just titled their game WW2 to summarize again, women in WW2 along with loot boxes and so forth, not to mention gameplay that's now decades old just reskinned.
Blizzard being well known for Warcraft, StarCraft, Diablo and recently Overwatch, have also sadly started falling to SJW "stuff" and money hunger because their fans' love, devotion and (financial) support was not enough, they need more, more money, seeing as how others are going for it. If it's not obvious what I'm talking about, Tracer's butt causing a controversy and drama just to attract attention to Overwatch which is still in my opinion at least struggling against TF2, and them thinking they can silence the internet with it's rule 34. Diablo on mobile as well, like seriously?
Now recently Creative Assembly, SEGA's other, more older than Relic love child, have begun to sink in the SJW "stuff" along with all others. First there was the abnormal female general spawn rate in Rome 2 which was handled poorly by the community team in my opinion since they told their customers to basically fuck off. Now it's the "no sexy girl pics for workshop items" travesty for Three Kingdoms, again for whatever reason. I won't even go into the DLC lists for their games which are, very, VERY long, and borderline pay to win altho I sort of see the point in the mini-campaigns being DLC. But they have a huge problem of locking major civs in day 1 DLC, courtesy of SEGA I'm guessing.
I will finally end it with Relic, who I think did a really poor job with both this game and DoW3. Technicalities apart, the story for the Soviet campaign was just dull and I probably will not ever touch it again, unlike the millions of times I've replayed all of CoH's campaigns, the list of pay to win commands there were $5 each, were the meta for a month and then got nerfed into oblivion, then the $40 AA campaign, like it was brilliant, don't get me wrong, but making it a bit more like DoW Dark Crusade's campaign would have been a bit better where it also allowed you to play as the OKW for example and more worth it's price.
Then we have DoW3 which was something that absolutely NOBODY asked for in terms of gameplay, but at least they didn't try to milk it to dig their hole even deeper.
I mean it can totally just be me looking at this from a very nostalgic and grim perspective but it looks as if these once brilliant game developers (and publishers) are turning a blind eye to their fanbase and viewing them as some sort of brainless, stupid wallets on legs that cannot possibly tell them what they want, how to improve their products and if something is wrong to fix it.
There is no more human interaction between these developers and publishers and their players, it's basically robots, thinking they're talking to other robots now. Before developers were some random guys that just liked and wanted to make videos games, now it's business down to the core and it wasn't always so.
I know the finale was a bit longer than I expected but I just wanted to get this out there, also this kind of summarizes what I think the chilled out dudes making games were back in the 2000s:
From my experience anybody with $$ in their eyes is "a bad guy". Money is simply all they think about and they're even willing to sell their own mothers to get it which is unacceptable at least for me. Money should simply be a means to an end, not the end.
The moment obtaining currency becomes your prime target in life is the moment you lose your humanity.
Sorry for the off topic and probably stupid question, but I noticed that the OKW Tiger now has a new default skin, is that true or did I see a custom skin? Also were the voice lines for it fixed/added? Last time I played with/saw it had no default skin and no voice lines.