I don't think the Cromwell is in any way the best medium in the game *cough* panther *cough* T 34-85 *cough* Pershing *cough* |
This summer, the game will have been out for 3 years. Owning all the factions and having bought the game at release + a handful of premium commanders and skins, I think I've spent less than $100 on COH 2 over that time frame. Maybe a little more.
$100 over 3 years. Hundreds of hours of gameplay.
Somehow my wallet (and probably his) are able to swing that.
With that said, I'd like to see them finally do something with Warspoils this year. Seems like forever ago we had the in-game survey about Warspoils and then nothing ever happened or changed. I also want them to seriously look at team game balance since it's obviously gone to shit since OKW revamp.
You do realize that there is over 400$ worth of DLC in game? I'm implying that when I made my comment, as he wishes for more DLC. Good for you though, you were able to survive the DLC onslaught of 2014 and the unbalances of 2015, would you like a medal? |
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It's not but it would be a closer equivalent to what the thread creator suggested.
Didn't want anyone to go calling me a fanboi
If you played vcoh, you would know the power of the wirblewind. |
I have seen people complaining about this combination since these commanders have existed. It is not something new.
First time I've seen a thread of the sort. I do appreciate the clarification however. |
lol a super powerful commander with global airstrike (not 1 but 2), elite infantry call-in, tank call-in, suppression mg call-in...
LOL... talk about fanboism here.
On a realism note, this game isn't about realism. It has degrees of realism but it's about balance and this would definitely upset balance.
Realistically, this change would NEVER occur because lelic wouldn't make any money off of it. They'd rather make a new commander and sell it rather than fix an old one. B4 arty anyone?
They'll fixed an old one if it ends up being OP but adjusting old ones for new ones... nahhhhhhhhhhhhhh. Keep dreaming buddy
I'll agree to yours if you give Allies:
DsHK call in
Guards call in (via ambient building)
Upgraded half track call in
Strafing run
Artillery strike
LAWL
That commander you described isn't even that good |
The Airborne Assault ability could be changed. It's good, but sometimes you just don't need the Fallschirmjager squad. And you can't use it if you're at over ninety population.
And the OKW don't need anti-infantry tanks. They already have the Luchs, which does its job fine.
Well Buddy, the thing is that the luchs is......weak! AI medium armour? Yes please, you would rather keep those sh!tty emplacements and valiant assault? Really dawg? |
Essence engine update, Afrika Korps and more DLC.
More DLC? You're wallet must be loaded bud. |
Id love if pack howie was buffed MASSIVELY, put in M8A1s place, and a 60mm light mortar replaced current Howie.
Make M8A1 a 120 muni upgrade for the Stuart.
I'm not entirely opposed, It would add some utility mid and late game. |
this is a very good idea.
Also I would like to suggest that doctrines with heavy tank destroyers should not have counter to emplacements. for example elefant doctrine shouldent have stuka, so that artillery peices can be used against super heavy destroyers. SIMILARLY isu docs shouldent have il2 bombs to 1 shot pak43s.
Why not. Seriously, those commanders have been around since Beta, and now people think that they're unbalanced? Please tell me you don't play 4 vs 4 dominantly. |
what you can do vs 2 ukf wich camp?
any suggestion is welcome
There are loads of thread spawned by complaining about the Bofors and mortar situation for Brits right now, just scroll down a bit. And playing the game is also exceptional at discovering counters. Idk, stuff like artillery, AT guns, tanks, flame throwers, explosives, other mortars, ya know. |