Immagine what USF feels like. They don't even have non docrinal rocket arty. USF in teamgames has to choose between having any lategame arty and having a tank with more than 640HP that doesn't get 2-shotted by a duo of raketten that are always in your face bacause they have a get out of jail for free Retreat ability.
Every faction has weaknesses. Every faction has strenghts. As Ostheer you don't have the best arty, but you don't have the worst either as stock, and you can get it in combination with heavy tanks, and you always have access to T4 premium tanks regardless of doctrines.
We are talking about 3vs3/4vs4 so, imagine being Ostheer and:
-having to face 3 different faction at the same time
-having to face bunch of 60 range TD
-having a 0.5 moving accuracy while rushing those 60 range TD while others have 0.75 moving accuracy
-having your main spearhead heavy tank nerf
-having a 4 models based infantry while also having a faction relying heavily on support weapon
-having to deals with many type of arty while relying on support weapon.
I think this list is long enough but can be longer. The whole dynamic around the Ostheer faction which is a combined weapon faction is just easily countered in 3-lane camp map where the arty is a must have.
Plus "Every faction has weaknesses. Every faction has strenghts." is true till the first stage of this game, so why is there patch coming up? We need to see beyond this.