I can't say I've even heard of a resource or unit hack. I've heard of maphacks being used, but even then only anecdotally. (I wouldn't be shocked if they do exist though, I don't expect Lelic's anticheat to be unbeatable)
yes, maphacking and drophacking 100% exists. And of course exploiting bugs if you count that as hack
I have never heard of the possibility to hack something like this. All I know of is cheesy sync-error tactics that apparently some people use.
that's true, it is not (or should not) be possible to hack ressources or spawn in new units, as this would result in an immediate sync error and the match crashing. which would then count as drophacking of course.
I have 6500 hours in coh2 and I never saw ressource or unit hack. And I'm sure nobody else saw it either
can you explain this to me? It looks like one of the opposing OKW players started with a very high army value. How is this possible? Is it a display bug? Our team mate, who was positioned opposite of that OKW player, soon quit the game and so we quickly lost. I´ll appreciate any tips or help here! :-)
Best regards
redfox
PS: Oh, and: I´m new here and still a noob. Go easy with me
What Xenarra wrote would be my first guess, but just to be sure the next time:
On the bottom of your screenshot is a button called "Wiederholung" which allows you to watch the replay to see if something was wrong with the suspicious player.
You also have the chance to save a replay on your PC
My opinion is this is a regression in design for the faction.
Why wouldn't I be allowed to have an extensive early game, building 2xHMG or a Mortar and a HMG before getting my T1 upgrade, or if I want to unlock grenades and Ambulance before getting a Stuart. Or if I don't plan to get any light vehicle at all and prefer to get Grenade&bars&ambulance instead.
Because some dudes at TOP level decided so because they don't do that in their games?
Not necessarily. Vet1 could well give regular bonuses on top of giving the AT grenade unlock, there's nothing stopping the unit getting both an ability and bonuses with the same veterancy level.
Vet 1 snare is just awful imo, it made USF unnecessarily annoying to play in some situations. e. g. when you play vs someone who plays defensive af and doesnt give you a chance to vet up riflemen, then rushes a vehicle
I believe that the Vet 1 Churchill Sten gun should be buffed because it has a few DPS against infantry and buffing it would be a great infantry support tank tbh.
the churchill also gets a pintle-mount vickers at vet 1 with the upcoming patch, so no need for that anymore